Available to hire
Hi, my name is Zengzeng I specialize in character rigging within the video game industry. With a passion for bringing digital characters to life, I thrive on creating intricate and dynamic rigs that enhance gameplay and storytelling. Let’s connect and explore the exciting world of game development together!
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Work Experience
Senior Tech Artist Rigger at Notorious Studios
January 1, 2022 - PresentRig for all characters and weapons in-game; performed simulations and physics assets; handled Simplified and Traditional Chinese localization; contributed to launching the Early Access title Legacy: Steel & Sorcery.
3D Character Rigger at Rooster Teeth
January 1, 2022 - September 26, 2025Technical Artist – Rigging; responsible for character rigging and collaborating with creators on rig-driven assets.
3D Character Rigger and Art Associate at T-Rex Lab
January 1, 2019 - September 26, 2025Rigging for 3D characters and contributing to art asset development across projects.
Freelance 3D Character Rigger at Freelance
January 1, 2015 - PresentIndependent rigging work for multiple clients and projects since 2015.
CG Rigging at Studio X (Carrot Cat) - Collaborative Project
December 31, 2014 - September 25, 2016Collaborative CG rigging project for Carrot Cat; contributed to rigging workflows and asset setup.
3D Character Rigger at Epoch Games
January 1, 2020 - September 26, 20253D character rigging for game assets and integration into pipelines.
Education
Bachelor at Academy of Art University
January 1, 2012 - January 1, 2015Bachelor at Limkokwing University of Creative Technology
January 1, 2008 - January 1, 2011Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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