I am a highly motivated and reliable game design graduate (BA Hons, 2:1) from Teesside University, seeking an entry-level role within the games industry. I have hands-on experience in level design, quest scripting, and asset creation using Unreal Engine 4 and Photoshop, gained through industry internships. I thrive in team environments, have demonstrated leadership on projects, and am adept at meeting client specifications while adapting to agile methodologies. I am eager to contribute my design skills to innovative game development projects and continue learning in a dynamic studio setting.

Taylor Willis

I am a highly motivated and reliable game design graduate (BA Hons, 2:1) from Teesside University, seeking an entry-level role within the games industry. I have hands-on experience in level design, quest scripting, and asset creation using Unreal Engine 4 and Photoshop, gained through industry internships. I thrive in team environments, have demonstrated leadership on projects, and am adept at meeting client specifications while adapting to agile methodologies. I am eager to contribute my design skills to innovative game development projects and continue learning in a dynamic studio setting.

Available to hire

I am a highly motivated and reliable game design graduate (BA Hons, 2:1) from Teesside University, seeking an entry-level role within the games industry. I have hands-on experience in level design, quest scripting, and asset creation using Unreal Engine 4 and Photoshop, gained through industry internships.

I thrive in team environments, have demonstrated leadership on projects, and am adept at meeting client specifications while adapting to agile methodologies. I am eager to contribute my design skills to innovative game development projects and continue learning in a dynamic studio setting.

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Language

English
Fluent

Work Experience

Game Design Intern at Omniplay
September 1, 2023 - September 15, 2025
Utilised Unreal Engine 4 for level design tasks and testing game builds. Implemented quest dialogue scripts, contributing to narrative elements. Created and edited placeholder assets using Adobe Photoshop. Authored quest scripts and contributed to design documentation using Microsoft Word. Gained practical experience with industry-standard pipelines and agile development practices within an indie studio environment.
Project Assistant (Contract) at TUcan Studios
December 1, 2024 - September 15, 2025
Conducted research using online and local sources to provide accurate historical information for a client project (SDR Railway 200th Anniversary) commissioned by local councils. Contributed written content based on research findings, meeting client specifications. Assisted with related creative project tasks, working within defined deadlines. Collaborated effectively within a small studio team interacting with professional clients.
Team Lead / Game Designer (Academic Project) at Teesside University
January 1, 2023 - September 15, 2025
Led a student team of approx. 10 members in the development of a game prototype designed for neurodiverse users, adhering to a detailed specification document. Managed team schedules, allocated tasks, and facilitated communication between art and development leads. Ensured game design considerations addressed the specific needs and accessibility requirements for the target audience. Successfully delivered the project scope within the academic timeframe.
Game Design Intern at Omniplay
September 1, 2023 - September 15, 2025
Utilised Unreal Engine 4 for level design tasks and testing game builds. Implemented quest dialogue scripts, contributing to narrative elements. Created and edited placeholder assets using Adobe Photoshop. Authored quest scripts and contributed to design documentation using Microsoft Word. Gained practical experience with industry-standard pipelines and agile development practices within an indie studio environment.
Project Assistant (Contract) at TUcan Studios
December 1, 2024 - September 15, 2025
Conduced research using online and local sources to provide accurate historical information for a client project (SDR Railway 200th Anniversary) commissioned by local councils. Contributed written content based on research findings, meeting client specifications. Assisted with related creative project tasks, working within defined deadlines. Collaborated effectively within a small studio team interacting with professional clients.
Team Lead / Game Designer (Academic Project) at Teesside University
January 1, 2023 - September 15, 2025
Led a student team of approximately 10 members in the development of a game prototype designed for neurodiverse users, adhering to a detailed specification document. Managed team schedules, allocated tasks, and facilitated communication between art and development leads. Ensured game design considerations addressed the specific needs and accessibility requirements for the target audience. Successfully delivered the project scope within the academic timeframe.
Game Design Intern at Omniplay
September 1, 2023 - September 15, 2025
Utilised Unreal Engine 4 for level design tasks and testing game builds. Implemented quest dialogue scripts and contributed to narrative elements. Created and edited placeholder assets using Adobe Photoshop. Authored quest scripts and contributed to design documentation.
Project Assistant (Contract) at TUcan Studios
December 1, 2024 - September 15, 2025
Conducted research using online and local sources to provide accurate historical information for a client project (SDR Railway 200th Anniversary) commissioned by local councils. Contributed written content based on research findings, meeting client specifications. Assisted with related creative project tasks, working within defined deadlines. Collaborated effectively within a small studio team interacting with professional clients.
Team Lead / Game Designer (Academic Project) at Teesside University
January 1, 2023 - September 15, 2025
Led a student team of approximately 10 members in the development of a game prototype designed for neurodiverse users, adhering to a detailed specification document. Managed team schedules, allocated tasks, and facilitated communication between art and development leads. Ensured game design considerations addressed accessibility requirements for the target audience. Delivered the project scope within the academic timeframe.
Game Design Intern at Omniplay
September 1, 2023 - September 15, 2025
Utilised Unreal Engine 4 for level design tasks and testing game builds. Implemented quest dialogue scripts, contributing to narrative elements. Created and edited placeholder assets using Adobe Photoshop. Authored quest scripts and contributed to design documentation using Microsoft Word. Gained practical experience with industry-standard pipelines and agile development practices within an indie studio environment.
Project Assistant (Contract) at TUcan Studios
December 1, 2024 - September 15, 2025
Conducted research using online and local sources to provide accurate historical information for a client project (SDR Railway 200th Anniversary) commissioned by local councils. Contributed written content based on research findings, meeting client specifications. Assisted with related creative project tasks, working within defined deadlines. Collaborated effectively within a small studio team interacting with professional clients.
Team Lead / Game Designer (Academic Project) at Teesside University
December 31, 2023 - September 15, 2025
Led a student team of approximately 10 members in the development of a game prototype designed for neurodiverse users, adhering to a detailed specification document. Managed team schedules, allocated tasks, and facilitated communication between art and development leads. Ensured game design considerations addressed the specific needs and accessibility requirements for the target audience. Successfully delivered the project scope within the academic timeframe.
Game Design Intern at Omniplay
September 1, 2023 - September 15, 2025
Utilised Unreal Engine 4 for level design tasks and testing game builds. Implemented quest dialogue scripts, contributed to narrative elements. Created and edited placeholder assets using Adobe Photoshop. Authored quest scripts and contributed to design documentation using Microsoft Word. Gained practical experience with industry-standard pipelines and agile development practices within an indie studio environment.
Project Assistant (Contract) at TUcan Studios
December 1, 2024 - September 15, 2025
Conducted research using online and local sources to provide accurate historical information for a client project (SDR Railway 200th Anniversary) commissioned by local councils. Contributed written content based on research findings, meeting client specifications. Assisted with related creative project tasks, working within defined deadlines. Collaborated effectively within a small studio team interacting with professional clients.
Team Lead / Game Designer (Academic Project) at Teesside University
December 31, 2023 - September 15, 2025
Led a student team of approx. 10 members in the development of a game prototype designed for neurodiverse users, adhering to a detailed specification document. Managed team schedules, allocated tasks, and facilitated communication between art and development leads. Ensured game design considerations addressed the specific needs and accessibility requirements for the target audience. Successfully delivered the project scope within the academic timeframe.
Game Design Intern at Omniplay
September 1, 2023 - September 15, 2025
Utilised Unreal Engine 4 for level design tasks and testing game builds. Implemented quest dialogue scripts, contributing to narrative elements. Created and edited placeholder assets using Adobe Photoshop. Authored quest scripts and contributed to design documentation using Microsoft Word. Gained practical experience with industry-standard pipelines and agile development practices within an indie studio environment.
Project Assistant (Contract) at TUcan Studios
December 1, 2024 - September 15, 2025
Conducted research using online and local sources to provide accurate historical information for a client project (SDR Railway 200th Anniversary) commissioned by local councils. Contributed written content based on research findings, meeting client specifications. Assisted with related creative project tasks, working within defined deadlines. Collab orated effectively within a small studio team interacting with professional clients.
Team Lead / Game Designer (Academic Project) at Teesside University
December 31, 2023 - September 15, 2025
Led a student team of approx. 10 members in the development of a game prototype designed for neurodiverse users, adhering to a detailed specification document. Managed team schedules, allocated tasks, and facilitated communication between art and development leads. Ensured game design considerations addressed the specific needs and accessibility requirements for the target audience. Successfully delivered the project scope within the academic timeframe.

Education

BA (Hons) Game Design at Teesside University
January 1, 2020 - July 1, 2023
Level 3 UAL Extended Diploma in Creative Media Production (Games) – Merit at Darlington College
January 1, 2018 - January 1, 2020
BA (Hons) Game Design – 2:1 at Teesside University
January 11, 2030 - July 1, 2023
Level 3 UAL Extended Diploma in Creative Media Production (Games) – Merit at Darlington College
January 1, 2018 - January 1, 2020
BA (Hons) Game Design – 2:1 at Teesside University
January 11, 2030 - July 1, 2023
Level 3 UAL Extended Diploma in Creative Media Production (Games) – Merit at Darlington College
January 1, 2018 - January 1, 2020
BA (Hons) Game Design – 2:1 at Teesside University
January 1, 2020 - July 1, 2023
Level 3 UAL Extended Diploma in Creative Media Production (Games) – Merit at Darlington College
January 1, 2018 - January 1, 2020
BA (Hons) Game Design at Teesside University
January 11, 2030 - July 1, 2023
Level 3 UAL Extended Diploma in Creative Media Production (Games) – Merit at Darlington College
January 1, 2018 - January 1, 2020
BA (Hons) Game Design at Teesside University
January 1, 2020 - July 1, 2023

Qualifications

Level 3 UAL Extended Diploma in Creative Media Production (Games) – Merit
January 1, 2018 - January 1, 2020

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services