I am a creative and results-driven Game Developer with over 5 years of experience in full-cycle game development using Unreal Engine and Unity. I have proven expertise in C++, C#, gameplay mechanics, multiplayer systems, and optimization across PC and mobile platforms. I excel in Agile/Scrum workflows, version control systems like Git and Perforce, and collaborating cross-functionally with artists and designers.
Passionate about crafting immersive player experiences, I have contributed to a variety of projects including multiplayer FPS games, VR training simulators, blockchain-based metaverses, and educational gaming platforms. I strive to deliver optimized, engaging, and innovative game systems that resonate with users worldwide.
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