Hi there! My name is Shawn and I am a Composer, Sound Designer, voice actor and Audio Engineer! Over the past decade I have gotten to lend my talents various video game studios like Sony, Sinn Studios and Emberforge Games and have worked with and trained under composers Hans Zimmer and Jason Graves. Lets work together!

Shawn Campbell

Hi there! My name is Shawn and I am a Composer, Sound Designer, voice actor and Audio Engineer! Over the past decade I have gotten to lend my talents various video game studios like Sony, Sinn Studios and Emberforge Games and have worked with and trained under composers Hans Zimmer and Jason Graves. Lets work together!

Available to hire

Hi there! My name is Shawn and I am a Composer, Sound Designer, voice actor and Audio Engineer!

Over the past decade I have gotten to lend my talents various video game studios like Sony, Sinn Studios and Emberforge Games and have worked with and trained under composers Hans Zimmer and Jason Graves. Lets work together!

See more

Language

English
Fluent

Work Experience

Audio Designer, Voice Actor, Composer at Self-Employed / Freelance
January 1, 2017 - Present
Provided high-quality Audio Design assets, music and voice acting work for game studios such as Sinn Studios and EmberForge Games, as well as custom audio packs for sale on FAB Marketplace under the moniker Above Earth Digital.
Audio Designer, Composer at Can't Afford Studios
January 1, 2025 - October 1, 2025
Remote work in Unreal Engine 5, Pro Tools and Soundly; crafted and created sound effects assets, custom synced music and voice-over assets for two shipped games: Exo Viral and Murphy's Kitchen.
Audio Designer, Voice Actor at Epic Stock Media
January 1, 2024 - October 1, 2025
Created and designed over 40 audio asset packs totaling over 30,000 individual audio files, generating over $100,000 in sales. Specialized in writing, performing, recording and editing voice lines for game character voice audio packs.
Audio Designer, Composer at Eleos Games
January 1, 2025 - Present
Remote work using Cubase and Avid Pro Tools; crafted orchestral-style music for an upcoming game demo; utilized Foley and sound effect libraries with custom recorded Foley to create sound assets.
Audio Intern at Remote Control Productions
January 1, 2017 - Present
Assisted composer Hans Zimmer and audio engineer Alan Meyers with Pro Tools session preparation, audio editing, Foley and sound design.
Audio Designer, Composer at Boss Games
January 1, 2025 - Present
Remote work in Unreal Engine: Fortnite, created and implemented custom sound effects and music utilizing Blueprints and Meta Sounds for Fortnite games GoGo Racer and Close Quarters.

Education

Audio Engineering at The Blackbird Academy
January 1, 2016 - December 31, 2017
Certificate of Excellence: Music for Games at Jason Graves – Music for Games (Remote Course)
January 1, 2024 - December 31, 2024

Qualifications

Platinum Diamond Award - The Blackbird Academy
January 1, 2016 - October 1, 2025
Certificate of Excellence: Music for Games with Jason Graves
January 1, 2024 - October 1, 2025
Summa Cum Laude (The Blackbird Academy)
January 1, 2016 - December 31, 2017

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services