Available to hire
I’m a Unity game developer with over three years of experience creating game mechanics, complex systems, and tools for design and art teams using C#. I specialize in creating gameplay systems and internal tools, writing maintainable code that scales in real-world production.
I enjoy collaborating with designers and artists to deliver engaging experiences, and I continually learn new technologies and best practices to improve performance, tooling, and gameplay feel.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Fluent
Spanish; Castilian
Fluent
Work Experience
Game Programmer at Freelance
March 10, 2025 - December 1, 2025Development of Urban Trash Collector
Gameplay Programmer / Game Developer at Urban Trash Collector
March 1, 2025 - December 1, 2025Developed complex interactive systems (objects, economics, and dynamic random routes); optimized performance and lighting to reduce loading times and improve build stability; created internal tools to streamline tasks for art and design teams; built GOAP AI systems to enhance NPC behavior and realism; authored technical documentation to facilitate collaboration across disciplines.
Game Developer at Crash Dash
July 1, 2025 - PresentCreated a lightweight WebGL minigame prototype optimized for fast loading and mobile performance; implemented asset compression techniques to reduce build size and improve runtime performance.
Game Developer at Cursed Hands
January 1, 2024 - January 1, 2024Developed turn-based AI and card logic with multiple effects; designed levels and tutorials; implemented a localization system to support multiple languages.
Education
Game Developer and Design at Escuela Da Vinci
March 1, 2023 - December 1, 2026Diploma in Game Programming and Design at Escuela Da Vinci
January 1, 2023 - January 23, 2026Game Development Course at Coder House
January 11, 2030 - January 23, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Urban Trash Collector is a first-person game prototype focused on urban cleaning developed as a team project.
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