Hi there! I'm Yi An, a multidisciplinary 2D artist and designer who brings characters, environments, and UI to life. I collaborate closely with game designers to maintain visual consistency and storytelling, using Procreate, Illustrator, After Effects, and Figma to craft polished assets. I'm passionate about taking artwork from concept to monetization, adapting quickly to feedback, and organizing scalable art asset libraries. Based in New York, I enjoy blending playful aesthetics with clear UX to boost user engagement.

Yi An

PRO

Hi there! I'm Yi An, a multidisciplinary 2D artist and designer who brings characters, environments, and UI to life. I collaborate closely with game designers to maintain visual consistency and storytelling, using Procreate, Illustrator, After Effects, and Figma to craft polished assets. I'm passionate about taking artwork from concept to monetization, adapting quickly to feedback, and organizing scalable art asset libraries. Based in New York, I enjoy blending playful aesthetics with clear UX to boost user engagement.

Next availability:
April 20, 2026

Hi there! I’m Yi An, a multidisciplinary 2D artist and designer who brings characters, environments, and UI to life. I collaborate closely with game designers to maintain visual consistency and storytelling, using Procreate, Illustrator, After Effects, and Figma to craft polished assets.
I’m passionate about taking artwork from concept to monetization, adapting quickly to feedback, and organizing scalable art asset libraries. Based in New York, I enjoy blending playful aesthetics with clear UX to boost user engagement.

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Work Experience

2D Visual Artist at Minine Inc
September 1, 2025 - Present
Create 2D art assets aligned with UI and brand guidelines, including character designs, environments, and UI elements, using Procreate and Adobe Illustrator. Collaborate closely with three game designers to maintain visual consistency and contribute to concept development and visual storytelling. Adapt and optimize artwork based on feedback, while organizing and maintaining the art asset library. Provide comprehensive support from concept to monetization to help deliver polished, high-performing games.
Motion Graphic Designer at VoiceOut
June 1, 2024 - December 1, 2024
Created MG animations with Procreate and After Effects, enhancing UX alignment and boosting user engagement. Designed homepage backgrounds, icons, and a unified art style with Figma, Adobe Illustrator. Improved visual consistency and overall user immersion. Developed level-up maps and props, increasing user activity and adding aesthetic value to the product.
Illustrator / Comic Screenwriter at Wuhan NingPeng TongYu Enterprise Co., Ltd.
April 1, 2024 - August 1, 2024
Collaborated directly with publishing executives to enhance artistic style and narrative, and establish the overall visual direction for future production. Drafted comic design outlines and scripts, developing chapter plots, plot distribution, and character dialogue, providing a creative foundation for subsequent teams to continue development.
Graphic Designer and Animator at GroupChats
May 1, 2025 - October 1, 2025
Design graphic and animated content for multiple platforms, creating strong typography and visual layouts aligned with various themes, and trends. Produce and refine motion and visual content using Adobe Premiere Pro and After Effects. Matching with trends to better promote.

Education

BFA Animation at School of Visual Arts, NYC
January 1, 2021 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Other