I am an experienced audio designer and music composer based in Helsinki, Finland. Over the years, I’ve developed a strong skill set encompassing sound design, audio implementation across various game engines, and music composition for both games and audiovisual projects. I love collaborating on innovative projects that blend interactive technology and creative audio experiences.
Professionally composing music for over nine years, I have engaged deeply with classical and contemporary music, working on large-scale orchestral projects as well as game titles and interactive audiovisual works. I actively contribute to the game development community by participating in game jams and panels, while continuously enhancing my skills in audio middleware, recording techniques, and spatial audio technologies.
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