Hello. My name is Álvaro, I'm a 3D artist with focus on rigging and technical animation for game development. I have extensive experience in 3D, including modeling, rigging, skinning, and animation, and I'm always exploring industry tools to stay on the cutting edge. I’ve worked as a QA analyst for games and have experience with a range of programs and pipelines. I enjoy collaborating with teams to build engaging visuals and am passionate about continuous learning in the gaming world.

Álvaro Luan Eltz

Hello. My name is Álvaro, I'm a 3D artist with focus on rigging and technical animation for game development. I have extensive experience in 3D, including modeling, rigging, skinning, and animation, and I'm always exploring industry tools to stay on the cutting edge. I’ve worked as a QA analyst for games and have experience with a range of programs and pipelines. I enjoy collaborating with teams to build engaging visuals and am passionate about continuous learning in the gaming world.

Available to hire

Hello.
My name is Álvaro, I’m a 3D artist with focus on rigging and technical animation for game development. I have extensive experience in 3D, including modeling, rigging, skinning, and animation, and I’m always exploring industry tools to stay on the cutting edge.

I’ve worked as a QA analyst for games and have experience with a range of programs and pipelines. I enjoy collaborating with teams to build engaging visuals and am passionate about continuous learning in the gaming world.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Portuguese
Fluent
English
Advanced

Work Experience

Rigging at Big Moxi Games
December 31, 2025 - July 11, 2025
Responsible for rigging tasks involving character and technical animation for games, applying 3D modeling, rigging, skinning, and animation skills. Collaborated with the production team to ensure high-quality game assets and smooth animation workflows.
QA Analyst for games at Feevale University
December 31, 2023 - July 11, 2025
Carried out quality assurance analysis for games, ensuring functionality and performance met required standards. Utilized programming and QA testing procedures as part of the game development cycle.
Unity Development at Feevale University
December 31, 2020 - July 11, 2025
Engaged in Unity software development for games, including scripting and technical support, enhancing the gaming experience through effective programming and development techniques.

Education

Digital Games Development at Feevale University
January 1, 2021 - December 31, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment