Available to hire
Hello.
My name is Álvaro, I’m a 3D artist with focus on rigging and technical animation for game development. I have extensive experience in 3D, including modeling, rigging, skinning, and animation, and I’m always exploring industry tools to stay on the cutting edge.
I’ve worked as a QA analyst for games and have experience with a range of programs and pipelines. I enjoy collaborating with teams to build engaging visuals and am passionate about continuous learning in the gaming world.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
Portuguese
Fluent
English
Advanced
Work Experience
Rigging at Big Moxi Games
December 31, 2025 - July 11, 2025Responsible for rigging tasks involving character and technical animation for games, applying 3D modeling, rigging, skinning, and animation skills. Collaborated with the production team to ensure high-quality game assets and smooth animation workflows.
QA Analyst for games at Feevale University
December 31, 2023 - July 11, 2025Carried out quality assurance analysis for games, ensuring functionality and performance met required standards. Utilized programming and QA testing procedures as part of the game development cycle.
Unity Development at Feevale University
December 31, 2020 - July 11, 2025Engaged in Unity software development for games, including scripting and technical support, enhancing the gaming experience through effective programming and development techniques.
Education
Digital Games Development at Feevale University
January 1, 2021 - December 31, 2021Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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