I am a Multimedia Computer Science student with practical experience in game programming, machine learning, computer vision, and software development. I enjoy building interactive 3D experiences and intelligent applications using C++, Unreal Engine, LibTorch, OpenCV, CUDA, and Qt. I am a collaborative and detail-oriented developer who enjoys designing, testing, optimizing, and refining technical solutions. My projects include CNN-based image classification applications, an AI-generated image detector, and a narrative adventure game focused on environmental awareness.

Mohammad Amier Aiman

I am a Multimedia Computer Science student with practical experience in game programming, machine learning, computer vision, and software development. I enjoy building interactive 3D experiences and intelligent applications using C++, Unreal Engine, LibTorch, OpenCV, CUDA, and Qt. I am a collaborative and detail-oriented developer who enjoys designing, testing, optimizing, and refining technical solutions. My projects include CNN-based image classification applications, an AI-generated image detector, and a narrative adventure game focused on environmental awareness.

Available to hire

I am a Multimedia Computer Science student with practical experience in game programming, machine learning, computer vision, and software development. I enjoy building interactive 3D experiences and intelligent applications using C++, Unreal Engine, LibTorch, OpenCV, CUDA, and Qt.

I am a collaborative and detail-oriented developer who enjoys designing, testing, optimizing, and refining technical solutions. My projects include CNN-based image classification applications, an AI-generated image detector, and a narrative adventure game focused on environmental awareness.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Game Programming / Machine Learning Intern at GearWorks
February 1, 2025 - August 1, 2025
Developed 3D games and interactive applications using Unreal Engine, C++, and real-time systems, with a focus on gameplay mechanics, environments, and player interactions. Implemented, optimized, tested, debugged, and refined gameplay systems and interactive features in collaboration with team members. Contributed to machine learning and computer vision applications using C++, Python, OpenCV, and LibTorch, supporting image preprocessing, model training, evaluation, and inference. Used Git, CMake, Docker, CUDA, and Qt across development and deployment workflows.

Education

Bachelor of Science in Multimedia Computer Science at University Malaysia Sarawak
January 11, 2030 - November 1, 2026
Bachelor of Science in Multimedia Computer Science at University Malaysia Sarawak
January 11, 2030 - November 1, 2026
Bachelor of Science in Multimedia Computer Science at University Malaysia Sarawak
January 11, 2030 - November 1, 2026

Qualifications

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Industry Experience

Gaming, Computers & Electronics, Software & Internet, Media & Entertainment, Education

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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