I’m a graduate of Creative Media and Game Technologies with a strong focus on 3D fashion design, digital garment creation, and 3D art—from texturing and rendering to sculpting. I’m open to feedback, committed to continuous improvement, and friendly in teamwork. Driven by curiosity and a passion for design, I enjoy turning ideas into polished results in tools like CLO 3D, Marvelous Designer, Blender, Substance 3D Painter, Unreal Engine, Photoshop, and Procreate. I prioritize research, manage time effectively, and aim to contribute creativity and technical skills to a team.

Anastasia Marena Palana

I’m a graduate of Creative Media and Game Technologies with a strong focus on 3D fashion design, digital garment creation, and 3D art—from texturing and rendering to sculpting. I’m open to feedback, committed to continuous improvement, and friendly in teamwork. Driven by curiosity and a passion for design, I enjoy turning ideas into polished results in tools like CLO 3D, Marvelous Designer, Blender, Substance 3D Painter, Unreal Engine, Photoshop, and Procreate. I prioritize research, manage time effectively, and aim to contribute creativity and technical skills to a team.

Available to hire

I’m a graduate of Creative Media and Game Technologies with a strong focus on 3D fashion design, digital garment creation, and 3D art—from texturing and rendering to sculpting. I’m open to feedback, committed to continuous improvement, and friendly in teamwork.

Driven by curiosity and a passion for design, I enjoy turning ideas into polished results in tools like CLO 3D, Marvelous Designer, Blender, Substance 3D Painter, Unreal Engine, Photoshop, and Procreate. I prioritize research, manage time effectively, and aim to contribute creativity and technical skills to a team.

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Language

Work Experience

3D Collection Management Intern at Hugo Boss / Metzingen
September 1, 2025 - January 14, 2026
Worked as an intern in 3D collection management. Contributed to 3D garment/collection-related tasks and supported product preparation processes.
Intern (3D Design & 3D Garments Thesis / VR garments) at Saxion University of Applied Sciences
September 1, 2025 - January 1, 2026
Thesis project exploring optimized 3D clothing and accessories for a Virtual Reality (VR) experience. Designed, modeled, and textured multiple outfit iterations inspired by baroque fashion for anthropomorphic characters, emphasizing realism and visual storytelling while meeting VR performance standards. Integrated fine details through texture maps rather than additional geometry.
Internship (3D Design & Organization in Education) at Hunkemöller (Netherlands)
February 1, 2025 - June 30, 2025
Created 3D design work related to lingerie/garments for visual merchandising support. Produced digital pieces such as lingerie models to assist retail visualization workflow; strengthened skills in 3D design, material creation, and independent work in a fashion retail pipeline.
Intern (3D Design & Organization in Education) at Rookie Awards / Education internship (institution not specified)
July 1, 2024 - December 31, 2024
Developed 3D designs and organized digital content for educational use. Worked on 3D modeling/organization tasks and contributed to creating structured digital assets.
Intern (Retail - Digital Fashion / 3D garments with AI preparation) at Best Internship in Retail Program (company not specified)
February 1, 2019 - June 30, 2019
Focused on digital creation of 3D garments: adjusted garment details and enhanced results using AI for future product preparation.

Education

Bachelor (B.Eng./B.Sc.) at Saxion University of Applied Sciences
September 1, 2022 - January 1, 2026
Minor in 3D Fashion Design at Saxion University of Applied Sciences
September 1, 2024 - January 1, 2025
Internship study (VR thesis) at Saxion University of Applied Sciences
January 1, 2025 - June 30, 2025

Qualifications

Essentials Certificates (languages/skills module)
January 1, 2022 - July 30, 2026

Industry Experience

Education, Retail, Gaming, Media & Entertainment, Manufacturing