Experienced Full Stack Developer with a strong focus on back-end API development and database design, proficient in Node.js and Laravel. Successfully built full-stack features and backend APIs to support dynamic UI needs, and led performance audits to enhance system efficiency. Proven track record in modernizing legacy systems and collaborating with cross-functional teams to deliver robust backend solutions. Eager to leverage back-end expertise to drive impactful backend engineering projects.

Andres Quijada

Experienced Full Stack Developer with a strong focus on back-end API development and database design, proficient in Node.js and Laravel. Successfully built full-stack features and backend APIs to support dynamic UI needs, and led performance audits to enhance system efficiency. Proven track record in modernizing legacy systems and collaborating with cross-functional teams to deliver robust backend solutions. Eager to leverage back-end expertise to drive impactful backend engineering projects.

Available to hire

Experienced Full Stack Developer with a strong focus on back-end API development and database design, proficient in Node.js and Laravel. Successfully built full-stack features and backend APIs to support dynamic UI needs, and led performance audits to enhance system efficiency. Proven track record in modernizing legacy systems and collaborating with cross-functional teams to deliver robust backend solutions. Eager to leverage back-end expertise to drive impactful backend engineering projects.

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Language

English
Fluent
French
Intermediate

Work Experience

Senior 3D Animator at Blizzard Entertainment
March 1, 2018 - Present
Led animation efforts on major game titles using Autodesk Maya and Blender, enhancing character motion and environment interaction. Collaborated with creative directors and technical teams to achieve high-quality animations consistent with artistic vision.
3D Animator at Ubisoft Montreal
February 28, 2018 - August 19, 2025
Contributed to animation pipelines in AAA games, focusing on character rigging, motion capture cleanup, and cinematics. Worked closely with modelers and programmers to integrate animations seamlessly into the game engine.

Education

Bachelor's Degree in Animation at OCAD University
September 1, 2012 - June 1, 2016

Qualifications

Certified Autodesk Maya Professional
January 1, 2017 - August 19, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet