André Zakhya

Available to hire

Hi, I’m André Zakhya, a Los Angeles–based real-time artist and world builder working across film, television, music and immersive media.

About

Hi,

I’m André Zakhya, a Los Angeles–based real-time artist and world builder working across film, television, music and immersive media.

With a background in architecture, my work focuses on designing environments that carry narrative weight with a strong emphasis on lighting, color and atmosphere to define mood and guide perception. I approach world-building from a spatial and cinematic lens, shaping how environments are experienced, not just how they look.

My practice sits between concept and execution. I develop worlds that translate from early visual development into real-time pipelines, often for virtual production and large-scale visual systems.

I’ve contributed to projects across television, live performances, and digital media, building environments that support storytelling at different scales and formats.

Selected Clients
HBO, Apple TV, A24, Pinterest, Puma, The Sphere, Bvlgari, Bitcoin, Riot Games, Mazda, Rooms to Go, Asap Rocky, Nicki Minaj, Blackpink, Young Thug, Lil Nas X, Calvin Harris, Lil Uzi, SZA, Good Charlotte, Zac Brown Band, Subtroniks, Riley Green, Spirit Box, Zedsdead, Seven Lions, Crankdat

  • 4 years' experience
  • Joined July 2024

Languages

  • EnglishFluent
  • FrenchFluent
  • ArabicFluent

Industry experience

  • Media & Entertainment
  • Education
  • Gaming
  • Software & Internet
  • Professional Services

Work experience· 8 roles

Senior Unreal Engine Artist · The SphereJan 2025 – Jan 2026 · 1 yr 1 mo

Leading real-time environment work for a NDA Sphere project, focusing on large-scale immersive environments and optimized pipelines.

Unreal Engine Artist / Animator · ImmanentJan 2024 – Jan 2025 · 1 yr 1 mo

Built cinematic, pre-rendered and real-time environments for major live performances and broadcasts including SZA tour, Good Charlotte Tour, Travis Scott (Coachella) and Zac Brown (Sphere).

Unreal Engine Artist / Animator · VCT Americas (Riot Games)Jan 2023 – Jan 2023 · 1 mo

Created distinct Unreal Engine landscapes representing participating teams.

Unreal Engine Environment Artist · VCT Americas (Riot Games)Jan 2023 – Jan 2023 · 1 mo
Unreal Engine Environment Artist · BLKNWS (A24)Jan 2023 – Jan 2023 · 1 mo
Animation Director · Random Acts of Flyness (HBO)Jan 2022 – Jan 2022 · 1 mo
Unreal Engine Artist · Swansong (Apple TV+)Jan 2021 – Jan 2021 · 1 mo
Unreal Engine Artist / Animator · Strangeloop StudiosJan 2021 – Jan 2023 · 2 yrs 1 mo

Education· 6

Masters of Sciences in Architecture · Southern California Institue for Architecture (Sci-Arc)2020

Fiction & Entertainment

Masters of Arts in Architecture · Staedelschule2019
Master of Science in Fiction & Entertainment · Southern California Institute for Architecture (Sci-Arc)2019 – 2020
Master of Arts in Architecture · Städelschule Architecture Class (SAC)2017 – 2019

Hire André Zakhya today

Post a job and invite André, or contact them directly. No hidden commission.

Post a job