Hi, I’m André Zakhya, a Los Angeles–based real-time artist and world builder working across film, television, music and immersive media. With a background in architecture, my work focuses on designing environments that carry narrative weight with a strong emphasis on lighting, color and atmosphere to define mood and guide perception. I approach world-building from a spatial and cinematic lens, shaping how environments are experienced, not just how they look. My practice sits between concept and execution. I develop worlds that translate from early visual development into real-time pipelines, often for virtual production and large-scale visual systems. I’ve contributed to projects across television, live performances, and digital media, building environments that support storytelling at different scales and formats. Selected Clients HBO, Apple TV, A24, Pinterest, Puma, The Sphere, Bvlgari, Bitcoin, Riot Games, Mazda, Rooms to Go, Asap Rocky, Nicki Minaj, Blackpink, Young Thug, Lil Nas X, Calvin Harris, Lil Uzi, SZA, Good Charlotte, Zac Brown Band, Subtroniks, Riley Green, Spirit Box, Zedsdead, Seven Lions, Crankdat

André Zakhya

Hi, I’m André Zakhya, a Los Angeles–based real-time artist and world builder working across film, television, music and immersive media. With a background in architecture, my work focuses on designing environments that carry narrative weight with a strong emphasis on lighting, color and atmosphere to define mood and guide perception. I approach world-building from a spatial and cinematic lens, shaping how environments are experienced, not just how they look. My practice sits between concept and execution. I develop worlds that translate from early visual development into real-time pipelines, often for virtual production and large-scale visual systems. I’ve contributed to projects across television, live performances, and digital media, building environments that support storytelling at different scales and formats. Selected Clients HBO, Apple TV, A24, Pinterest, Puma, The Sphere, Bvlgari, Bitcoin, Riot Games, Mazda, Rooms to Go, Asap Rocky, Nicki Minaj, Blackpink, Young Thug, Lil Nas X, Calvin Harris, Lil Uzi, SZA, Good Charlotte, Zac Brown Band, Subtroniks, Riley Green, Spirit Box, Zedsdead, Seven Lions, Crankdat

Available to hire

Hi,

I’m André Zakhya, a Los Angeles–based real-time artist and world builder working across film, television, music and immersive media.

With a background in architecture, my work focuses on designing environments that carry narrative weight with a strong emphasis on lighting, color and atmosphere to define mood and guide perception. I approach world-building from a spatial and cinematic lens, shaping how environments are experienced, not just how they look.

My practice sits between concept and execution. I develop worlds that translate from early visual development into real-time pipelines, often for virtual production and large-scale visual systems.

I’ve contributed to projects across television, live performances, and digital media, building environments that support storytelling at different scales and formats.

Selected Clients
HBO, Apple TV, A24, Pinterest, Puma, The Sphere, Bvlgari, Bitcoin, Riot Games, Mazda, Rooms to Go, Asap Rocky, Nicki Minaj, Blackpink, Young Thug, Lil Nas X, Calvin Harris, Lil Uzi, SZA, Good Charlotte, Zac Brown Band, Subtroniks, Riley Green, Spirit Box, Zedsdead, Seven Lions, Crankdat

See more

Language

English
Fluent
French
Fluent
Arabic
Fluent

Work Experience

Senior Unreal Engine Artist at The Sphere
January 1, 2025 - January 1, 2026
Leading real-time environment work for a NDA Sphere project, focusing on large-scale immersive environments and optimized pipelines.
Unreal Engine Artist / Animator at Strangeloop Studios
January 1, 2021 - January 1, 2023
Built cinematic, pre-rendered and real-time environments for major live performances and broadcasts, including Lil Nas X (VMAs), Nicki Minaj (VMAs), Blackpink (Coachella), Calvin Harris Tour, YOUNG THUG, Megan Thee Stallion (VMAs), Ice Spice (Coachella), and The Game Awards.
Animation Director at Random Acts of Flyness (HBO)
January 1, 2022 - January 1, 2022
Directed and animated two sequences for Season 2, Episode 3: a miniature world retelling a Liberian fable and a surreal environment composed of floating bodies.
Unreal Engine Environment Artist at BLKNWS (A24)
January 1, 2023 - January 1, 2023
Led environment design and Unreal Engine operation for a virtual production shoot featuring a large-scale ocean world.
Unreal Engine Environment Artist at VCT Americas (Riot Games)
January 1, 2023 - January 1, 2023
Designed and built distinct real-time environments representing multiple competitive teams.
Unreal Engine Artist at Swansong (Apple TV+)
January 1, 2021 - January 1, 2021
Designed and animated speculative near-future technologies including automated robots and AR systems.
Unreal Engine Artist / Animator at Immanent
January 1, 2024 - January 1, 2025
Built cinematic, pre-rendered and real-time environments for major live performances and broadcasts including SZA tour, Good Charlotte Tour, Travis Scott (Coachella) and Zac Brown (Sphere).
Unreal Engine Artist / Animator at VCT Americas (Riot Games)
January 1, 2023 - January 1, 2023
Created distinct Unreal Engine landscapes representing participating teams.

Education

Masters of Sciences in Architecture at Southern California Institue for Architecture (Sci-Arc)
August 26, 2020
Fiction & Entertainment
Masters of Arts in Architecture at Staedelschule
May 13, 2019
Master of Science in Fiction & Entertainment at Southern California Institute for Architecture (Sci-Arc)
January 1, 2019 - January 1, 2020
Master of Arts in Architecture at Städelschule Architecture Class (SAC)
January 1, 2017 - January 1, 2019
Master in Architecture at Lebanese Academy of Fine Arts (ALBA)
January 1, 2015 - January 1, 2017
Bachelor of Science (BSc) at Lebanese Academy of Fine Arts (ALBA)
January 1, 2011 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Professional Services