I am an accomplished Art Director and creative leader, highly experienced in interactive entertainment. I have proven expertise delivering multiple titles across all stages of production, working embedded in teams or B2B. Bringing ideas to life through concept art and immersive 2D/3D design & production, I provide clear communication and fast, effective feedback loops that keep the creative processes flowing.

Andy Manns

PRO

I am an accomplished Art Director and creative leader, highly experienced in interactive entertainment. I have proven expertise delivering multiple titles across all stages of production, working embedded in teams or B2B. Bringing ideas to life through concept art and immersive 2D/3D design & production, I provide clear communication and fast, effective feedback loops that keep the creative processes flowing.

Available to hire

I am an accomplished Art Director and creative leader, highly experienced in interactive entertainment.

I have proven expertise delivering multiple titles across all stages of production, working embedded in teams or B2B. Bringing ideas to life through concept art and immersive 2D/3D design & production, I provide clear communication and fast, effective feedback loops that keep the creative processes flowing.

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Work Experience

Art manager at Northern lights gaming
January 6, 2025 - Present
Art team management and art direction role. Providing briefs, hands on art work and full cycle art work delivery for igaming projects, marketing materials and internal research.
Freelance illustrator at self employed
January 1, 2024 - December 29, 2024
Freelance illustrator and designer, working on various commissions such as branding design, website consultancy and themed wedding experiences
lead artist at stainless games
November 1, 2022 - November 17, 2023
Lead concept artist, lead artist and lead co development artist on three successful projects. I managed three separate teams both hands on and through creative direction to project completion
Studio Art Director at Bloktopia
April 4, 2022 - October 28, 2022
Studio Art Director responsible for designing and visualisation of the studios metaverse project. I built the team to deliver the immersive experiences and marketing assets required for this live service project. I successful delivered a company rebrand used across social media hubs and business communications.
principal artist at skyhook games
February 1, 2022 - April 1, 2022
A bridging role, I worked in a senior art capacity mentoring artists, delivering pitch artwork and co developing with out source partners as a 1 man art team
studio Art Director at Ballistic Moon
April 5, 2021 - January 31, 2022
As studio Art Director i successfully recruited and built the art team, delivering the pre production materials for Until Dawn Ps5
Senior artist at d3t
February 1, 2016 - April 1, 2016
A principal art role, helping with recruitment, leading art disciplines when required and delivering pitch art work, marketing materials and company branded design work
Art Team Manager at Northern Lights Gaming Ltd
January 1, 2025 - Present
Head of internal Art Services across game development, marketing, and branding projects. Drove art direction and creative vision, managed asset design and production, streamlined workflows, incorporated AI workflows, and planned tasks across six titles. Led a multidisciplinary team of six artists.
Consulting Artworker at Freelance Consultant
December 1, 2023 - December 1, 2024
Multidisciplinary creative delivering art direction, design, illustration, content development, and visual storytelling for clients in remote engagements.
Lead Art / Creative Lead at Stainless Games
November 1, 2022 - November 1, 2023
Guided creative teams through concept to delivery, balancing hands-on art direction with collaboration and strong partner relationships, including B2B work with Amazon Games (New World).
Art Director at BLOKTOPIA
April 1, 2022 - November 1, 2022
Art Director guiding the visual direction of a blockchain metaverse. Shaped a distinctive cyberpunk style, formed a bespoke team to match output, and refreshed branding across industry-facing corporate websites and social media hubs.
Studio Art Director at Ballistic Moon Ltd
January 1, 2021 - January 1, 2022
Studio Art lead & project Art Director on all in-house projects. Delivered pre-production for UNTIL DAWN (PS5).
Lead / Senior Artist at D3T Ltd
January 1, 2016 - January 1, 2021
Hands-on senior art team position and consulting creative on various co-developed titles in a B2B capacity.
Contract Designer / Consultant at Fabrik (published by Sony)
January 1, 2015 - January 1, 2016
Contract designer / consultant contributing to multiple projects with Sony Interactive Entertainment.
World Lead / Lead Artist at Sumo Digital
January 1, 2011 - January 1, 2013
World Lead Artist for Sonic & All-Stars Racing Transformed; led art direction on a major racing title.
Lead Artist / Art Director at THQ Digital Studios
January 1, 2009 - January 1, 2011
Lead artist / Art director overseeing art direction for multiple projects.
Lead Artist and Staff Modeler at Early Career (Six Studios)
January 1, 1994 - December 31, 2008
Lead Artist and Staff Modeler across six studios, specializing in 3D modelling, texturing, animation, and lighting.

Education

Add your educational history here.

Qualifications

GCSEs
January 11, 2030 - November 29, 2025
A-Levels: Art, English Literature
January 11, 2030 - November 29, 2025
Foundation Diploma: Fine Art
September 2, 1991 - June 12, 1992
GCSEs
January 11, 2030 - January 8, 2026
A-Levels: Art, English Literature
January 11, 2030 - January 8, 2026
Foundation Diploma: Fine Art
January 11, 2030 - January 8, 2026

Industry Experience

Gaming, Education, Media & Entertainment, Professional Services, Software & Internet, Other
    uniE621 Sci-fi medic
    Character design for a,female medic for a mobile military action game. Weapon and shield approved separately. Work completed at Skyhook games in my role as Principal artist. Process: hand painted and colour graded in Photoshop using a basic 3d model for pose and posture illustrator designer
    uniE621 Filthy lucre
    Character designs for Filthy Lucre. Presentation design inspired by "The Usual Suspects" illustrator designer logo
    uniE621 enemy npcs- Devils Night
    Concept art for enemy character designs I created for the project "Devils Night" All examples are hand painted illustrator
    uniE621 Warrior Princess
    Character design artwork created at d3t ; process- paint over basic 3d model, simple freehand sketches
    uniE621 character designs- Black Arrow
    Character concept art created for Stainless games illustrator process: head shots sketches, full body colour sketches, fully painted concepts painted over basic 3d models illustrator
    uniE621 Dex (player character) Devils Night
    Concept art for character designs I have worked on for a variety of projects, showing different styles and genres. All examples are hand painted l, oainted over basic 3d midels and sketched. illustrator
    uniE621 Robot
    Stylised book cover concept art, showcasing character design, stylised scifi artwork and storytelling illustrator
    uniE621 Bloodhunt
    NPC concept art for Vampire the Masquerade: Bloodhunt illustrator

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