I am an experienced senior programmer with over 4 years of professional experience in game development, building stable UI and front-end systems for PC and next-generation consoles. I have a strong technical background in C, C++, C#, Java, Visual Basic, PHP, HTML, WPF, Unreal Engine, XML, and JSON, with hands-on experience developing, maintaining, and optimizing UI frameworks. I own UI features end-to-end, lead assigned tasks, support team members, and collaborate with designers, engineers, and QA throughout the development lifecycle.

Aneesh Sawant

I am an experienced senior programmer with over 4 years of professional experience in game development, building stable UI and front-end systems for PC and next-generation consoles. I have a strong technical background in C, C++, C#, Java, Visual Basic, PHP, HTML, WPF, Unreal Engine, XML, and JSON, with hands-on experience developing, maintaining, and optimizing UI frameworks. I own UI features end-to-end, lead assigned tasks, support team members, and collaborate with designers, engineers, and QA throughout the development lifecycle.

Available to hire

I am an experienced senior programmer with over 4 years of professional experience in game development, building stable UI and front-end systems for PC and next-generation consoles.

I have a strong technical background in C, C++, C#, Java, Visual Basic, PHP, HTML, WPF, Unreal Engine, XML, and JSON, with hands-on experience developing, maintaining, and optimizing UI frameworks. I own UI features end-to-end, lead assigned tasks, support team members, and collaborate with designers, engineers, and QA throughout the development lifecycle.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Programmer at Mid Wicked Workshop
June 1, 2020 - February 1, 2025
Worked on live and shipped titles for PC and console platforms, including Age of Empires and MultiVersus. Developed and maintained front-end UI systems using WPF, C++, and WidgetUI. Used Unreal Engine for UI implementation and gameplay-related tasks, improving workflows. Refactored and optimized systems for stability and development efficiency. Fixed UI and gameplay issues across development and post-release phases, and built diagnostics/telemetry frameworks for enhanced game monitoring. Optimized UI performance through scripting and provided backend and localization support for UI systems, ensuring cross-platform compatibility on Xbox and PlayStation.
Store Manager at Domino’s Pizza
May 1, 2017 - Present
Led and supervised a team of approximately 30 staff, managed daily store operations, cash handling, reconciliation, and daily financial reporting. Ensured timely food preparation and on-time customer deliveries, while maintaining service quality, operational efficiency, and customer satisfaction through effective team leadership and process adherence.
Programmer – Mid at Wicked Workshop
June 1, 2020 - February 1, 2025
Work on live and shipped titles for PC and console platforms, including Age of Empires and MultiVersus. Develop and maintain front-end UI systems using WPF, C++, and WidgetUI. Use Unreal Engine to support UI implementation and gameplay-related tasks. Refactor and optimize systems for performance and stability; fix UI and gameplay issues across development and post-release phases. Build and maintain diagnostics and telemetry frameworks; optimize UI performance for responsive user interaction. Provide back-end and localization support for UI systems; develop and test features on Xbox and PlayStation, including next-generation consoles.
Store Manager at Domino's Pizza
May 1, 2017 - Present
Lead and supervise a team of approximately 30 staff members; oversee daily store operations including opening/closing procedures; manage cash handling, reconciliation, and daily financial reporting; ensure timely food preparation and on-time customer deliveries; maintain service quality, operational efficiency, and customer satisfaction.

Education

Master of Information Technology at University of Melbourne
January 1, 2019 - January 1, 2019
Bachelor of Engineering - Computer Engineering at Shah and Anchor Kutchhi Engineering College
January 1, 2016 - January 1, 2016
Diploma - Computer Technology at Vivekanand Education Society’s Polytechnic
January 1, 2013 - January 1, 2013
Master of Information Technology at University of Melbourne
January 1, 2019 - January 1, 2019
Bachelor of Engineering - Computer Engineering at Shah and Anchor Kutchhi Engineering College
January 1, 2016 - January 1, 2016
Diploma - Computer Technology at Vivekanand Education Society’s Polytechnic
January 1, 2013 - January 1, 2013
Master of Information Technology at University of Melbourne
January 11, 2030 - January 1, 2019
Bachelor of Engineering (Computer Engineering) at Shah and Anchor Kutchhi Engineering College
January 11, 2030 - January 1, 2016
Diploma (Computer Technology) at Vivekanand Education Society's Polytechnic
January 11, 2030 - January 1, 2013

Qualifications

Hexapod Robot – Robotics Summer School Certificate
January 1, 2018 - January 1, 2018
Hexapod Robot – Robotics Summer School Certificate
January 1, 2018 - January 1, 2018
Unreal Engine 4 Master: Create Multiplayer Games with C++
June 1, 2020 - June 1, 2020
Ethical Hacking Workshop
June 1, 2012 - June 1, 2012
Hexapod Robot – Robotics Summer School Certification
January 1, 2018 - February 18, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education