I am a Senior Unity & XR Engineer with 9+ years building mobile games and AR/VR applications. I excel in Unity3D (C#), C++, and XR frameworks (XR Interaction Toolkit, AR Foundation, Vuforia, OpenXR). I’ve shipped performance-optimized apps for Android/iOS and Meta Quest and I enjoy collaborating closely with art and design teams to deliver engaging, polished experiences. I write clean, testable code, contribute to toolchains and pipelines (Addressables, version control, build automation), and mentor junior engineers. I'm passionate about solving challenging UX problems, pushing performance boundaries, and delivering scalable systems across mobile and XR platforms.

M Anwar Safei

I am a Senior Unity & XR Engineer with 9+ years building mobile games and AR/VR applications. I excel in Unity3D (C#), C++, and XR frameworks (XR Interaction Toolkit, AR Foundation, Vuforia, OpenXR). I’ve shipped performance-optimized apps for Android/iOS and Meta Quest and I enjoy collaborating closely with art and design teams to deliver engaging, polished experiences. I write clean, testable code, contribute to toolchains and pipelines (Addressables, version control, build automation), and mentor junior engineers. I'm passionate about solving challenging UX problems, pushing performance boundaries, and delivering scalable systems across mobile and XR platforms.

Available to hire

I am a Senior Unity & XR Engineer with 9+ years building mobile games and AR/VR applications. I excel in Unity3D (C#), C++, and XR frameworks (XR Interaction Toolkit, AR Foundation, Vuforia, OpenXR). I’ve shipped performance-optimized apps for Android/iOS and Meta Quest and I enjoy collaborating closely with art and design teams to deliver engaging, polished experiences.

I write clean, testable code, contribute to toolchains and pipelines (Addressables, version control, build automation), and mentor junior engineers. I’m passionate about solving challenging UX problems, pushing performance boundaries, and delivering scalable systems across mobile and XR platforms.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Indonesian
Advanced
English
Advanced

Work Experience

Senior Unity Engineer at Gameloft
May 1, 2022 - Present
Develop gameplay systems, tools, and UI for large-scale mobile titles using Unity. Profile and optimize performance (draw calls, batching, memory, GC, shaders) to ensure smooth frame pacing and stability. Support asset/code pipeline (Addressables, version control, build automation) and collaborate with cross-disciplinary teams. Contribute code reviews, documentation, and mentoring for junior engineers.
Senior Immersive Engineer at Arutala
May 1, 2022 - September 22, 2025
Delivered AR/VR applications for training, simulation, and education on Meta Quest and Android. Built interaction systems with XR Interaction Toolkit/OpenXR; implemented physics, UI/UX, and scene optimization. Shipped projects: VR Fueling Pertamina, VR Fire Extinguisher Training, Excavator Mechanic Simulation, Electricity Simulation.
Software Application Developer (Freelance) at Freelance
October 1, 2015 - Present
AR apps for brands/public institutions using Unity + Vuforia/ARCore. Selected works: Toyota Learning AR; Museum Sangiran AR (+ Kinect); AR Photobooth (MNC Media); DWH Explanation AR (Ministry of Public Works); AR PLBN Wini.
Full-stack Web Developer at PT Grune Teknologi Indonesia
March 1, 2019 - September 22, 2025
Developed responsive websites for Japanese clients using Laravel, MySQL, Bootstrap, and WordPress.
C++ Programmer at Gameloft Indonesia
August 1, 2018 - September 22, 2025
Ported and maintained game features for Windows/Android titles; worked on Six Guns, Despicable Me 2, Disney Magic Kingdoms.
Senior Unity Engineer at PT Vilabs Teknologi Indonesia
May 1, 2024 - Present
Develop VR/AR applications; ship features; optimize for performance; support asset/code pipeline (Addressables, version control, build automation); provide code reviews and mentoring.
Senior Immersive Engineer at Arutala
April 1, 2019 - May 1, 2022
Delivered AR/VR applications for training, simulation, and education on Meta Quest and Android; built interaction systems with XR Interaction Toolkit/OpenXR; implemented physics, UI/UX, and scene optimization; shipped projects including VR Fueling Pertamina, VR Fire Extinguisher Training, Excavator Mechanic Simulation, Electricity Simulation.
Full-stack Web Developer at PT Grune Teknologi Indonesia
October 1, 2018 - March 1, 2019
Developed responsive websites for Japanese clients using Laravel, MySQL, Bootstrap, and WordPress.
C++ Programmer at Gameloft Indonesia
December 1, 2014 - August 1, 2018
Ported and maintained game features for Windows/Android titles; worked on Six Guns, Despicable Me 2, Disney Magic Kingdoms.

Education

Informatics Engineering at Universitas Sebelas Maret
January 1, 2011 - January 1, 2014
Bachelor's degree in Informatics Engineering at Universitas Sebelas Maret
January 11, 2030 - December 16, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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