I’m Arnas, a Unity/VR developer and UX-minded software engineer who loves turning complex systems into smooth, delightful experiences. I thrive where design, performance, and tooling meet.
You can check my portfolio here
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Shipped titles I’ve worked on:
Human Fall Flat (VR)
Outward: Definitive Edition (Nintendo Switch)
Etc.
What makes me stand out: a rare blend of game feel + performance discipline + product UX. If you need someone who can both make it fun and make it right - I’m your guy.
Services:
Unity (VR/3D/2D), porting & optimization, shaders/VFX, gameplay systems, desktop tools (WPF/.NET), UI/UX design, hardware-integrated apps.
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