I have a Bachelors of Fine Arts degree (Magna Cum Laude) in Technical Animation from Savannah College of Art and Design (SCAD) and a Minor in Interactive Game Design. During my time at SCAD I’ve taken classes in modeling, procedurally modeling, texturing, lighting, rigging, and 3D assets for games. I am proficient in multiple programs such as Maya, Unreal Engine, Blender, Houdini, Zbrush, Adobe Substance 3D Painter, Photoshop and Premiere.
My year long Senior Team Capstone project “Alienated!”, a 3 minute short animated film has won multiple awards such as Make Thesis Grant 1st place winner, Alternative Film Festival in Toronto (AltFF) Nominee, and Portland Festival of Cinema, Animation & Technology (PFCAT) Official Selection. I was responsible for modeling and texturing 14 assets and working on the lighting and environment layouts for 17 different shots, in addition to being the principal developer for layouts and project configuration techniques used by my team.
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