Hi, I'm Ashir Javed, a game developer based in Islamabad, Pakistan. I have over 4.5 years of experience building titles and simulations in Unity 3D and Unreal Engine, with a focus on AR/VR systems, multiplayer networking, cross‑platform optimization, and hardware integration. I’ve delivered 30+ projects ranging from hyper‑casual games to VR simulations, collaborating with cross‑functional teams and mentoring junior developers. I enjoy turning complex ideas into engaging, performant experiences and continually exploring new tech such as Mediapipe pose estimation, VR avatars, and custom VR controllers.

Ashir Javed

Hi, I'm Ashir Javed, a game developer based in Islamabad, Pakistan. I have over 4.5 years of experience building titles and simulations in Unity 3D and Unreal Engine, with a focus on AR/VR systems, multiplayer networking, cross‑platform optimization, and hardware integration. I’ve delivered 30+ projects ranging from hyper‑casual games to VR simulations, collaborating with cross‑functional teams and mentoring junior developers. I enjoy turning complex ideas into engaging, performant experiences and continually exploring new tech such as Mediapipe pose estimation, VR avatars, and custom VR controllers.

Available to hire

Hi, I’m Ashir Javed, a game developer based in Islamabad, Pakistan. I have over 4.5 years of experience building titles and simulations in Unity 3D and Unreal Engine, with a focus on AR/VR systems, multiplayer networking, cross‑platform optimization, and hardware integration.

I’ve delivered 30+ projects ranging from hyper‑casual games to VR simulations, collaborating with cross‑functional teams and mentoring junior developers. I enjoy turning complex ideas into engaging, performant experiences and continually exploring new tech such as Mediapipe pose estimation, VR avatars, and custom VR controllers.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Advanced
Urdu
Advanced

Work Experience

Lead Developer – Unity & Unreal Engine at MIMAR Studios
March 1, 2021 - Present
Spearheaded Virtual Gym development in Unity for iOS & Android, integrating Mediapipe’s pose estimation, a rep counting algorithm with FSMs, and a stats tracking system — delivered in 6 months with a 3-member team.
Game Developer – Unity at Rapid ev Games
December 1, 2020 - March 1, 2021
Enhanced Schoolé (educational Unity game) by implementing a multiplayer whiteboard, integrated voice chat, and redesigned UI systems; upgraded Guards and Robbers AR game with Firebase database, user authentication, new UI screens, and file browser integration.
Game Developer – Unity at Rapid Eve Games
December 1, 2020 - March 1, 2021
Enhanced educational and AR games by implementing multiplayer functionality, UI/UX improvements, and Firebase-based authentication. Reworked an AR title with real-time data integration and improved onboarding, and upgraded game flows to support smoother cross‑platform play.
Freelance Unity Developer at Self-Employed
January 2, 2022 - Present
VR Boxing Experience: Built a VR boxing game in Unity with 3 immersive environments, full-body avatars, boxing mechanics, energy bar, and an out-of-body launch sequence to maximize player immersion. Fashion Run: Android endless runner with 9+ systems including environment design, character customization, in‑game store, ads & IAP monetization, Firebase integration, and addressable assets. Marble Heroes: 2D WebGL turn-based PvE strategy with enemy AI, card mechanics, health system, animations, custom UI, and core gameplay scripting.

Education

B.Sc. in Computer Science at Air University, Islamabad, Pakistan
September 1, 2016 - August 31, 2020
Bachelor of Science (B.S.) in Computer Science at Air University, Islamabad, Pakistan
September 1, 2016 - August 1, 2020
Bachelor of Science (B.S.) in Computer Science at Air University
September 1, 2016 - August 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education