Available to hire
Hi, I’m Basheer ahmed, a 2016 BITS Pilani Hyderabad Campus graduate and a passionate, self-driven game developer with hands-on experience across all stages of game development and software pipelines.
I’m a team player and a natural problem-solver who collaborates across design, engineering, and production to deliver engaging experiences, optimize performance, and drive business value. I’m always keen to learn and apply new technologies to improve user retention and revenue.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Unity Developer at NextMeet
October 1, 2022 - October 1, 2022Led the Unity front-end development efforts, handling everything from core client-server integrations to production-level issue resolution.
Game Developer at Agni Interactive
June 1, 2020 - June 1, 2020Worked on a 3D cricket game, optimized for mobile devices. Led a team of 4 responsible for core gameplay, game physics, cutscenes and character customization systems.
Junior Game Developer at GoLive Gaming Solutions
October 1, 2017 - October 1, 2017Worked on casual and mid-core games. Implemented third-party SDKs, in-app purchases and social media support in games.
Game Developer at Gameshaastra
June 1, 2019 - June 1, 2019Led development on an RTS game, Immortal, built in Unreal Engine 4. Handled the UI, audio and gameplay elements, including selection, control groups and player input.
SDE-2 at Play games 24x7
November 1, 2022 - PresentI worked on Rummy Circle, a large-scale online RMG game used by millions of players. I led the Unity front-end development efforts, handling everything from core client-server integrations to production-level issue resolution. My contributions directly impacted player retention and business KPIs, especially through client optimizations, and crash reduction strategies implemented under tight timelines. Most notably I have spearheaded an ambitious redesign effort of the whole app to improve the new player acquisitions and also help the Marketing/Business to ease their operations.
Key highlights of my work include:
1) Strong expertise in Unity engine and C#. Added experience in building gameplay systems and architect
2) code for extensibility and low memory foot print. Built apps for multiple platforms Android, iOS, WebGL.
3) Good experience with System design, CI/CD integration, AI automations, and solving production issues that impact revenue or user experience.
4) Added experience in addressing business requirements and issues in core funnels, collaborating cross functionally to propose and implement solutions that drive both technical and business value.
5) Enhancing player experience, increasing LTP and retention for returning users through thoughtful feature design, Tech-depts and performance tuning.
6) Experience working with NodeJS services, including proxy servers and WebSocket-based real-time communication systems
Education
Bachelor of Engineering (Hon.) in Mechanical Engineering at BITS Pilani Hyderabad Campus
May 1, 2012 - May 4, 2016Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services, Other
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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