Batship Studio is a hybrid interactive creative studio and production space based in Miami. Founded by an Unreal Authorized Instructor with experience working with Epic Games, SEGA, Barbie and more, Batship exists at the intersection of art, games, and immersive technology. We offer professional training, and creative services in Unreal Engine, interactive design, 3D, motion capture, digital fashion for games, interactive art, and real-time technology.

Batship Studio

PRO

Batship Studio is a hybrid interactive creative studio and production space based in Miami. Founded by an Unreal Authorized Instructor with experience working with Epic Games, SEGA, Barbie and more, Batship exists at the intersection of art, games, and immersive technology. We offer professional training, and creative services in Unreal Engine, interactive design, 3D, motion capture, digital fashion for games, interactive art, and real-time technology.

Available to hire

Batship Studio is a hybrid interactive creative studio and production space based in Miami. Founded by an Unreal Authorized Instructor with experience working with Epic Games, SEGA, Barbie and more, Batship exists at the intersection of art, games, and immersive technology.

We offer professional training, and creative services in Unreal Engine, interactive design, 3D, motion capture, digital fashion for games, interactive art, and real-time technology.

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Language

English
Fluent

Work Experience

Unreal Engine Mentor at Epic Games
October 30, 2024 - September 10, 2025
Mentored fellows in the Unreal Engine Fellowship program, prepared and delivered presentation decks, scrums and weekly reviews, and held 1-on-1s with 10+ students. Acted as an Art Director/Producer for student games and supported the full game development pipeline (GDD, character creation, rigging, animation, world-building, lighting, blueprints, packaging).
Art Director / 3D Technical Artist at Sawhorse
January 31, 2024 - April 10, 2026
Art Direction for Universal Pictures’ Kung Fu Panda mobile game; VFX/Technical Art Lead and Environment Artist for Walmart Realm VR shopping experience in Unreal Engine; character clothing for Roblox game using Marvelous Designer; UGC for various Roblox games; tech lead for Fortnite Mandalorian unreleased UEFN project; Fortnite Rogue Wave unreleased UEFN project.
3D Technical Artist at Blocktackle
April 1, 2024 - September 10, 2025
Modeling, texturing, rigging, VFX, creating plug-ins for Blender and Maya; animation events in Unity; programming and coding special effects, characters, environments, shaders, VFX, lighting, look development, optimization; contributed to He-Man Masters of the Universe, SkateX and Drip Drop Arena; concept art, level design and environment art; producer tasks.
3D Character Artist at Newscape Studios
November 1, 2023 - September 10, 2025
Modeling, UV mapping, retopology, texturing, rigging, animating, programming characters and props for Roblox using Maya, Blender, Substance Suite and Lua.
3D Art & Game Design Instructor at Game-U
August 1, 2023 - September 10, 2025
Teaching students of all ages 3D, 2D and game design software including Unity, Unreal Engine, Blender, Maya, Substance, Construct, Pixel and Scratch.
3D Artist at GameFam
January 1, 2024 - September 10, 2025
Modeling, texturing, rigging and programming 3D characters and environment assets for Roblox and Fortnite top developers, collaborating with partners including Deadpines, Only UP, Official Sega Soni c Speed Simulator, Official Barbie, Official Paramount Spongebob, Transformers, LOL Dolls, Twilight Daycare, Build-a-Bear, Polly Pocket, Marvel and Pets games using Maya, Blender, Substance Painter, Roblox Studio, Unreal Engine and UEFN.
Adjunct Professor - Game Development at University of Florida
May 1, 2022 - September 10, 2025
Facilitated Game Production 2 for the Digital Worlds Institute; prepared and delivered lectures, presentations and projects covering game development with Maya, Substance Painter and Unity; guided students and provided feedback as they prepared indie games in groups.
3D Augmented Reality Artist at Aura Studios - XONE
March 1, 2023 - September 10, 2025
Concepting, modeling, texturing and developing 3D AR worlds in Unity; creating realistic AR characters for Unity.
3D Augmented Reality Artist at NBCUniversal Telemundo
January 1, 2022 - September 10, 2025
Designing, modeling, texturing 3D sets, creating FX simulations and implementing augmented reality and real-time graphics for Telemundo’s News using Unreal Engine and Vizrt.
3D Augmented Reality Artist at Univision Communications Inc
August 1, 2021 - September 10, 2025
Designing, developing, implementing, scripting and programming augmented reality and design for TVision, Miami; real-time AR for newscasts using Unreal Engine and Vizrt.
3D Augmented Reality Artist at TVision / Media company
November 1, 2020 - September 10, 2025
Designing, animating, programming, automating and developing 3D augmented reality and on-air graphics for Mediapro, BeIN Sports, Riot Games, Golf Channel, Canadian Premier League and FIFA using Unreal Engine, Vizrt and R3 software; provided hands-on training and tutorials; created training websites.

Education

BS in Interactive Design and Game Development at Savannah College of Art and Design
January 1, 2014 - September 10, 2019

Qualifications

Certified Unreal Authorized Instructor
January 11, 2030 - April 14, 2026
Unreal Authorized Instructor
January 11, 2030 - April 17, 2026
Unreal Engine Fellowship (Mentor) - Americas & EMEA
July 1, 2024 - October 30, 2024

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Telecommunications, Professional Services