Available to hire
I am Brenda Barrueta, a Lima-based illustrator, UI/UX designer, and animator. I craft visually engaging interfaces and characters, blending graphic design with motion to create clear and delightful user experiences. Currently designing for Caja Los Andes and freelancing in animation and game art, I love collaborating across disciplines to bring stories to life.
With teaching experience at Indaga Studios and Certus & Toulouse Lautrec, I enjoy sharing techniques in multimedia platforms, composition, and color. I’m passionate about cohesive visuals that support sound and storytelling, and I thrive on leading teams to deliver high-quality projects on time.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Expert
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Expert
Expert
Expert
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Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Spanish; Castilian
Fluent
German
Beginner
Work Experience
UX/UI Designer & Illustrator at Caja Los Andes
October 1, 2024 - PresentCreated functional screens and user flows for a mobile banking app, prioritizing intuitive UX. Designed unique characters and graphic elements aligned with the brand identity, including linear and illustrated icons for key features. Developed a comprehensive character manual to ensure visual consistency across all materials. Benchmarked fintech design trends to optimize usability. Led merchandising design including personalized stickers to reinforce brand identity.
Animator & Editor (Freelance) at Tenis Animación
March 31, 2019 - Present2D animator for audiovisual projects, including music videos, documentaries and animated series. Assembly and editing of audiovisual materials. Integration of visual effects, color correction and final adjustments.
Lead Artist at Indaga Studios
September 30, 2024 - September 23, 2025Part-time teaching in Graphic Design and Advertising; taught courses such as Multimedia Platforms, Composition and Color, Graphic Techniques and Styles, Digital Vector Drawing, and Digital Editing. Served as art director and supervised art teams. Led creative processes for game assets development.
Professor at Instituto Certus & Toulouse Lautrec (VISIVA)
August 15, 2022 - December 6, 2024Delivered lectures and mentored students in Graphic Design and Advertising across multiple programs; contributed to curriculum development and instructional design.
UX/UI Designer & Illustrator at Caja Los Andes
October 1, 2024 - October 31, 2025Creation of 2D animations for audiovisual projects, including music videos, documentaries, and animated series. Assembly and editing of audiovisual materials to ensure a seamless and high-quality visual narrative. Integration of visual effects, color correction, and final adjustments to enhance the visual impact. Collaborates closely with directors, writers, and team members to ensure cohesion between animation, sound, and storytelling.
Animator & Editor (freelance) at Tenis Animación
April 1, 2019 - October 31, 2025Development and design of user interface (UX/UI). Creation of concept art. Art direction for video games. Leadership of the art team: overseeing technical artists, 3D, 2D, and design teams. Implementation of game assets in Unity – collaboration with the programming team.
Lead Artist at Indaga Studios
September 1, 2024 - September 1, 2024Part-time teaching in Graphic Design and Advertising Graphic Design. Courses taught: “Multimedia Platforms,” “Composition and Color,” “Graphic Techniques and Styles,” “Digital Vector Drawing,” and “Digital Editing.”
Professor at Instituto Certus & Toulouse Lautrec (VISIVA)
December 1, 2024 - December 1, 2024Teaching graphic design and related topics; involvement in curriculum development.
Education
Bachelor of Arts with a Mention in Painting at Pontificia Universidad Católica del Perú (PUCP)
March 1, 2012 - December 1, 2018Character Animation and Rigging in After Effects at Crehana
May 1, 2020 - May 1, 2020Motion Graphics: From Concept to Animation at Crehana
May 1, 2020 - May 1, 2020UX Research at Coder House
July 14, 2025 - August 25, 2025Bachelor of Arts with a Mention in Painting at Pontificia Universidad Católica del Perú (PUCP)
March 1, 2012 - December 1, 2018Character Animation and Rigging in After Effects at Crehana
May 1, 2020 - October 31, 2025Motion Graphics: From Concept to Animation at Crehana
May 1, 2020 - October 31, 2025Qualifications
Character Animation and Rigging in After Effects
May 1, 2020 - May 1, 2020Motion Graphics: From Concept to Animation
May 1, 2020 - May 1, 2020Character Animation and Rigging in After Effects
May 1, 2020 - May 31, 2020Motion Graphics: From Concept to Animation
May 1, 2020 - May 31, 2020Character Animation and Rigging in After Effects
May 1, 2020 - October 31, 2025Motion Graphics: From Concept to Animation
May 1, 2020 - October 31, 2025Industry Experience
Gaming, Education, Media & Entertainment, Other, Professional Services, Software & Internet
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