I'm Bilawal Latif, a passionate Unreal Engine developer with over a decade of game development experience. I've shipped 9 commercial games on Steam as a solo developer and thrive on designing and prototyping gameplay systems, as well as steering the full production pipeline from concept to post-launch. I specialize in Blueprints, Basic C++, debugging, level design, lighting, and optimization, and I pay close attention to detail to deliver polished experiences. I enjoy collaborating with designers and programmers to clarify behavior, implement fixes, and iterate quickly to improve gameplay and player satisfaction.

Bilawal Latif

I'm Bilawal Latif, a passionate Unreal Engine developer with over a decade of game development experience. I've shipped 9 commercial games on Steam as a solo developer and thrive on designing and prototyping gameplay systems, as well as steering the full production pipeline from concept to post-launch. I specialize in Blueprints, Basic C++, debugging, level design, lighting, and optimization, and I pay close attention to detail to deliver polished experiences. I enjoy collaborating with designers and programmers to clarify behavior, implement fixes, and iterate quickly to improve gameplay and player satisfaction.

Available to hire

I’m Bilawal Latif, a passionate Unreal Engine developer with over a decade of game development experience. I’ve shipped 9 commercial games on Steam as a solo developer and thrive on designing and prototyping gameplay systems, as well as steering the full production pipeline from concept to post-launch.

I specialize in Blueprints, Basic C++, debugging, level design, lighting, and optimization, and I pay close attention to detail to deliver polished experiences. I enjoy collaborating with designers and programmers to clarify behavior, implement fixes, and iterate quickly to improve gameplay and player satisfaction.

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Language

English
Fluent
German
Beginner
Urdu
Fluent

Work Experience

Owner / Lead Unreal Engine Developer at BT Studios
April 1, 2013 - December 31, 2025
Spearheaded game development as a solo developer using Unreal Engine for over 10 years, shipping 9 commercial titles on Steam. Focused on designing and implementing complex gameplay systems, rapid prototyping, and managing the full production pipeline from concept to post-launch. Leveraged Blueprints, C++, debugging, Level Design, Lighting, and Optimization to deliver high-quality gaming experiences. Contributed to game quality assurance through meticulous testing and bug fixing, ensuring a polished player experience. Demonstrated strong collaboration by working with designers and programmers to clarify expected behavior and implement fixes.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment