👋🏼 Hi! I'm Xavier (pronounced 'ha-vier'). I'm a dedicated and organised sound designer with strong implementation experience. With over ten years' experience in creative audio and three in games, I'm very comfortable making sounds using a wide array of tools and sources, from field recording to synthesisers. I'm confident implementing using middleware (FMOD, Wwise) and hooking up in-engine. For my full portfolio and showreel: _Website not available. Sign in: https://www.twine.net/signup_

Xavier Velastín

👋🏼 Hi! I'm Xavier (pronounced 'ha-vier'). I'm a dedicated and organised sound designer with strong implementation experience. With over ten years' experience in creative audio and three in games, I'm very comfortable making sounds using a wide array of tools and sources, from field recording to synthesisers. I'm confident implementing using middleware (FMOD, Wwise) and hooking up in-engine. For my full portfolio and showreel: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

👋🏼 Hi! I’m Xavier (pronounced ‘ha-vier’). I’m a dedicated and organised sound designer with strong implementation experience. With over ten years’ experience in creative audio and three in games, I’m very comfortable making sounds using a wide array of tools and sources, from field recording to synthesisers. I’m confident implementing using middleware (FMOD, Wwise) and hooking up in-engine.

For my full portfolio and showreel: Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Sound Designer at Jordan Daniel
December 1, 2023 - March 1, 2024
Hover racer game. Unity, FMOD.
Technical Sound Designer at iGame.Audio
July 1, 2023 - Present
Ongoing freelance work on various game projects. Hooking up events in FMOD Studio to Unity and UE5 (mostly Unity). Developing and expanding in-house systems and tools.
Sole Sound Designer at Nano Force
February 1, 2023 - August 1, 2023
VR squad-based arena shooter. Led audio direction, designed all sound effects and led on implementation in native Unity. Released to early alpha; no longer in active production.
Sound Designer at Zombiescape
January 1, 2023 - February 1, 2023
Cartoonish mobile squad game.
Sound Designer at Golfcraft
January 1, 2023 - February 1, 2023
Minigolf simulation for web and mobile; sound design.
Sound Designer at Left Behind
November 1, 2022 - February 1, 2023
Cute psychological horror platformer; Unity and FMOD integration.
Creator at My Voice Comes Up Through Me
August 1, 2022 - October 1, 2022
Interactive sound poem using a mobile phone as a headphone tracker.
Sound Designer at Pangea
January 1, 2021 - May 1, 2022
Binaural audio story for mobile; Unity. Music, sound, implementation, tool design (custom Inspectors)

Education

Masters in Sonic Arts at Goldsmiths, University of London
September 1, 2016 - September 1, 2017
Undergraduate in Music at University of Manchester
September 1, 2011 - September 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet