Hi, I’m Bryan L. Diolata, a Senior Frontend Developer based in Metro Manila, Philippines. I have 4+ years of professional experience architecting and delivering production-grade frontend applications for enterprise and government clients, with a strong focus on scalable, maintainable systems and a passion for turning complex requirements into clean, responsive interfaces. Currently, I lead frontend modernization initiatives at Fortis Technologies, shipping robust, accessible UIs with React 19, NextJS, and Keycloak SSO, and I enjoy mentoring junior developers while extending frontend capabilities across the stack. I’m open to new ideas and eager to expand into full-stack, backend, and cloud engineering roles.

Bryan L. Diolata

Hi, I’m Bryan L. Diolata, a Senior Frontend Developer based in Metro Manila, Philippines. I have 4+ years of professional experience architecting and delivering production-grade frontend applications for enterprise and government clients, with a strong focus on scalable, maintainable systems and a passion for turning complex requirements into clean, responsive interfaces. Currently, I lead frontend modernization initiatives at Fortis Technologies, shipping robust, accessible UIs with React 19, NextJS, and Keycloak SSO, and I enjoy mentoring junior developers while extending frontend capabilities across the stack. I’m open to new ideas and eager to expand into full-stack, backend, and cloud engineering roles.

Available to hire

Hi, I’m Bryan L. Diolata, a Senior Frontend Developer based in Metro Manila, Philippines. I have 4+ years of professional experience architecting and delivering production-grade frontend applications for enterprise and government clients, with a strong focus on scalable, maintainable systems and a passion for turning complex requirements into clean, responsive interfaces.

Currently, I lead frontend modernization initiatives at Fortis Technologies, shipping robust, accessible UIs with React 19, NextJS, and Keycloak SSO, and I enjoy mentoring junior developers while extending frontend capabilities across the stack. I’m open to new ideas and eager to expand into full-stack, backend, and cloud engineering roles.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Language

English
Advanced

Work Experience

Senior Frontend Developer at Fortis Technologies Corporation
June 1, 2024 - Present
Led the V2 frontend modernization of two enterprise government platforms — eFAST and CIFSS — for a national security commission, architecting each application from the ground up with React 19, Vue, and centralized Keycloak SSO. Designed and shipped CIFSS V2, an internal financial data and regulatory analytics platform, covering 20+ admin modules (data management, QA workflows, order processing, reporting, pricing/subscription controls, multi-language support) and deployed via Docker + Nginx + SSL. Standardized frontend architecture, auth strategy, and containerized deployments across platforms to enable unified and maintainable ecosystems.
Frontend Developer at Fortis Technologies Corporation
July 1, 2022 - June 30, 2024
Architected and shipped CIFSS V2 for government regulatory analytics, including RBAC and multi-language support; built eFAST–HARBOR cross-system integration enabling real-time beneficial ownership verification and programmatic attestation back to the national registry; developed eSEARCH, the commission’s public eCommerce platform with dual payment paths, multi-document batch downloads, admin analytics, dynamic pricing, and role-based Keycloak SSO; containerized and deployed with Docker, Nginx, and PM2.
Frontend Developer at Appdeture
December 1, 2021 - July 31, 2022
Engineered 6–8 reusable, scalable website skin components for a Web3 NFT platform; built with Next.js, Chakra UI, and Framer Motion; owned key sections of the V2 marketing landing page and shipped to production.
Web Developer Intern at Californila
April 1, 2021 - May 31, 2021
Contributed to frontend feature development in a live production environment; implemented dynamic modal components; performed functional and usability testing; documented UI/UX and functional issues prior to release.
Information Technology Intern at AffinityX
February 1, 2018 - March 31, 2018
Provided on-site technical support for Windows and macOS; followed incident management workflows; assisted in OS installation, configuration, and device setup in a corporate IT environment.

Education

Bachelor of Science in Computer Science at AMA University
June 1, 2018 - December 1, 2021
Senior High School (TVL Track – ICT Strand) at AMA Computer College
January 11, 2030 - March 4, 2026

Qualifications

Responsive Web Design
January 11, 2030 - March 4, 2026
JavaScript Algorithms and Data Structures
January 11, 2030 - March 4, 2026
OnBoard Edition - Google
January 11, 2030 - March 4, 2026
GitHub User Training
January 11, 2030 - March 4, 2026
HTML & CSS Certification Course for Beginners
January 11, 2030 - March 4, 2026
CSS & JavaScript Certification Course for Beginners
January 11, 2030 - March 4, 2026
JavaScript & jQuery Certification
January 11, 2030 - March 4, 2026

Industry Experience

Software & Internet, Government, Professional Services, Media & Entertainment, Education
    paper Tri-Gate Tactic

    Tri-Gate Tactic is a turn-based strategy card game I built from scratch as a web app. The core idea is simple: you collect anime characters, each with unique stats pulled from real-world data, and battle them against an AI opponent on a 3-lane field.

    Think of it as a love letter to both card games and anime — you draft a squad of 5 characters, place them on the field, and trade blows with the opponent one attack per turn. Characters have HP, Power, Defense, Speed, and Skill stats, all derived from actual AniList popularity metrics (favorites, mean scores). The more beloved a character is in the anime community, the stronger they tend to be in the game. There’s a tier system that ranges from D- all the way up to S++, so every pull feels meaningful.

    The game has a full flow: a cinematic landing page, a character selection screen (random draw or manual search via the Deck Builder), an opponent reveal phase with animations, and finally the 3D battle arena with turn-based combat, swap mechanics, and a last-stand “Wildcard” system.

    https://www.twine.net/signin

    paper Magnostadt — Full-stack e-commerce store

    Magnostadt is a full-stack anime merchandise e-commerce store that I built from scratch as a personal project. Not a tutorial clone, not a template — the whole thing is designed, scraped, wired up, and deployed by me. The store sells figures, manga, apparel, and collectibles organized by anime series, and it handles everything from product browsing to Stripe-powered checkout to order tracking with email notifications.

    The name “Magnostadt” comes from the magic academy in Magi: The Labyrinth of Magic — felt fitting for a project that’s basically my own playground for experimenting with modern full-stack tooling.

    https://www.twine.net/signin