Available to hire
Enthusiastic and skilled Game Developer with a proven track record in gameplay programming and XR technology. My passion lies in leveraging game software architecture and professional practices to create immersive experiences for film and games.
With expertise in a variety of game engines and frameworks, I bring a dedication to innovation and a collaborative mindset to dynamic team environments.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Unreal Game Programmer & Platform Engineer at Haven XR
February 1, 2024 - PresentDeveloped game systems and functional prototypes for immersive VR gameplay in both Blueprints and C++ at mid to senior level in a startup environment. Ensured technical quality and performance met required standards using industry software design principles. Used virtual production pipelines for live player motion capture. Implemented gameplay replication for local in-person multi session multiplayer. Developed communication standards for enabling the use of XR 4D devices and motion platforms.
Software Engineer & Motion Capture Technician at Griffith University, Warner Bros
December 1, 2023 - September 23, 2025Led Virtual Production, utilizing virtual cameras and virtual scouting tools in Unreal Engine. Applied motion capture techniques to martial arts choreography.
Virtual Reality Game Programmer at University of the Sunshine Coast, Endeavour Foundation
June 1, 2023 - September 23, 2025Designed educational VR experience in Unity and Meta Quest. Full stack development including coding, level design, UI/UX, testing and client management.
Senior IT Infrastructure Technician at Brisbane Catholic Education, Datacom, Queensland Government
January 1, 2020 - September 23, 2025Senior IT Infrastructure Technician; supported networks, servers and devices across multiple schools, collaborated with cross-functional teams, and provided technical support to stakeholders.
Sessional Tutor at Griffith Film School
October 1, 2024 - September 23, 2025Tutored Interactive Characters and Interactive Environments.
Unreal Game Programmer & Platform Engineer at Haven XR
February 1, 2024 - PresentDeveloped game systems and functional prototypes for immersive VR gameplay in both Blueprints and C++ at mid to senior level in a startup environment. Ensured technical quality and performance met required standards using industry software design principles. Used virtual production pipelines for live player motion capture. Implemented gameplay replication for local in-person multi session multiplayer. Developed communication standards for enabling the use of XR 4D devices and motion platforms.
Software Engineer & Motion Capture Technician at Griffith University, Warner Brothers
December 1, 2023 - September 23, 2025Led Virtual Production, utilizing virtual cameras and virtual scouting tools in Unreal Engine. Applied motion capture techniques to martial arts choreography.
Virtual Reality Game Programmer at University of the Sunshine Coast, Endeavour Foundation
June 30, 2023 - September 23, 2025Designed educational VR experience in Unity and Meta Quest. Full stack development including coding, level design, UI/UX, testing and client management.
Sessional Tutor at Griffith Film School
October 1, 2024 - September 23, 2025Tutored Interactive Characters and Interactive Environments.
Senior IT Infrastructure Technician at Brisbane Catholic Education, Datacom, Queensland Government
January 1, 2020 - September 23, 2025Managed IT infrastructure for education and government clients.
Education
Bachelor of Game Design (Honours) at Griffith Film School, Brisbane
January 11, 2030 - January 1, 2023Bachelor of Design (Game Design) at University of the Sunshine Coast, Sunshine Coast
January 1, 2020 - January 1, 2022Bachelor of Game Design (Honours) at Griffith Film School, Brisbane
January 1, 2023 - December 31, 2023Bachelor of Design (Game Design) at University of the Sunshine Coast, Sunshine Coast
January 1, 2020 - December 31, 2022Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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