I’m an animator and motion designer with 4+ years of experience creating motion-driven work from stills to complete projects, including short-films, ad spots, product renders, explainer videos, and videogames. My background in entertainment animation helps me build stronger narratives and bring character to every piece. I enjoy bringing creative concepts to production across 2D and 3D, collaborating through different pipeline stages from concept to final delivery. Outside of work, I stay active outdoors through hiking, biking, and climbing, and I unwind with board games and video games.

Carlos Hidalgo

I’m an animator and motion designer with 4+ years of experience creating motion-driven work from stills to complete projects, including short-films, ad spots, product renders, explainer videos, and videogames. My background in entertainment animation helps me build stronger narratives and bring character to every piece. I enjoy bringing creative concepts to production across 2D and 3D, collaborating through different pipeline stages from concept to final delivery. Outside of work, I stay active outdoors through hiking, biking, and climbing, and I unwind with board games and video games.

Available to hire

I’m an animator and motion designer with 4+ years of experience creating motion-driven work from stills to complete projects, including short-films, ad spots, product renders, explainer videos, and videogames. My background in entertainment animation helps me build stronger narratives and bring character to every piece.

I enjoy bringing creative concepts to production across 2D and 3D, collaborating through different pipeline stages from concept to final delivery. Outside of work, I stay active outdoors through hiking, biking, and climbing, and I unwind with board games and video games.

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Language

English
Advanced
Spanish; Castilian
Advanced

Work Experience

Motion Designer at Lunar North
January 1, 2024 - January 1, 2026
Created 3D & 2D motion assets for client brands across multiple industries. Contributed across different stages of production including product showcases, concept pieces, training videos, advertisements, explainer videos, videogames, and final deliveries. Took on multiple responsibilities to support both creative and production needs for deliverables.
Character Animator Intern at Gunner
January 1, 2022 - January 1, 2022
Led character projects through the full production pipeline with studio mentorship, building skills in character rigging, animation polish, and final delivery. Gained deeper understanding of a healthy professional work environment while contributing to studio character animation processes.
3D Animator at Qonkur
January 1, 2022 - January 1, 2023
Produced client-facing animations for product showcasing, rebrands, and concept pieces. Owned parts of the animation department pipeline by handling character modeling and rigging for animation work, supporting efficient production of client deliverables.
Animator / Visual Development (Sponsored Project) at First Fight
January 1, 2021 - January 1, 2021
Collaborated on a 2D short film, contributing primarily to animation and visual development departments. Worked within the short-film production workflow under studio collaboration to support the film’s animation and visual style goals.

Education

BFA in Entertainment Arts: Animation (Honors Graduate) at College for Creative Studies (CCS)
January 1, 2019 - January 1, 2022
BFA (started under “Animation and Digital Arts” degree; transferred to CCS) at Monterrey Institute of Technology and Higher Education (Q uer é taro, Mé xico)
January 1, 2017 - January 1, 2019

Qualifications

Distinguished Service Award (college community involvement/work study jobs)
January 1, 2020 - July 24, 2026
Teacher Assistant — character animation classes (Autodesk Maya)
January 1, 2020 - July 24, 2026
Internship at Gunner — Character animation mentorship (Character Animator Intern) / short film involvement
January 1, 2022 - January 1, 2022
Screened a short film in the National Festival of Culture and Arts (Puebla, Mexico)
January 1, 2021 - July 24, 2026
Studied abroad with honors (award/achievement)
January 1, 2017 - January 1, 2019

Industry Experience

Media & Entertainment, Gaming, Education