I’m a passionate game developer focused on creating horror experiences with Unreal Engine 4 and 5. I design and implement gameplay systems, level design, atmosphere, and horror mechanics, blending lighting, sound, and AI to pull players into tense moments.\n\nI thrive on self-driven projects, enjoy solving technical challenges with Blueprints, and can take a project from concept to a playable prototype solo or with a small team. I’m always eager to learn and push the boundaries of suspense in games.
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Alone in a world where nothing is as it seems, you must uncover the truth before your mind breaks completely. Every shadow whispers secrets, and every choice could be your last. Will you escape the darkness—or become part of it?"
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