Available to hire
Hi there! I’m Cameron F. Russo, a Unity- and game development-focused developer who loves solving small problems that make a big difference. I thrive on turning ideas into interactive experiences that players remember.
I enjoy exploring the intersection of gameplay, UI/UX, and emerging tech like LiDAR and computer vision, and I’m eager to bring that mindset to new game development challenges.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Work Experience
Interactive Developer
April 1, 2024 - PresentDeveloped and shipped 11 client-facing installations across museums and experience centers nationwide, using Unity, C#, and LiDAR; created interactive experiences with computer vision interfaces and XR applications; optimized real-time applications for constrained hardware environments balancing performance with visual and interactive quality; integrated unconventional input peripherals and sensors into Unity projects, including custom control schemes and hardware interfacing.
IT Asset Management, Co-Op at Wayfair
June 1, 2021 - December 1, 2021Responsible for distribution, reclamation, and repair of all technological equipment; managed automation projects to improve the workflow of the team; assisted in the organization and execution of Wayfair's Return To Office Education.
Education
Bachelor of Science in Computer Science and Game Development at Khoury College of Computer Sciences, Northeastern University
September 1, 2019 - May 1, 2023Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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