I’m a highly motivated C++ software developer with an MSc in Games Engineering, focusing on real-time rendering and graphics pipelines. I’m passionate about building robust graphics systems and tooling that empower artists and designers. Over the years I’ve worked across gameplay programming, Unreal Engine plugin development, and graphics tooling, always aiming to deliver efficient, high-quality visuals. I’ve collaborated with cross-disciplinary teams across multiple studios, translating concepts into functional gameplay systems and cutting-edge graphics tech. I’m excited to continue pushing the boundaries of game graphics and contribute to ambitious projects in the industry.

Charles Iroegbu

I’m a highly motivated C++ software developer with an MSc in Games Engineering, focusing on real-time rendering and graphics pipelines. I’m passionate about building robust graphics systems and tooling that empower artists and designers. Over the years I’ve worked across gameplay programming, Unreal Engine plugin development, and graphics tooling, always aiming to deliver efficient, high-quality visuals. I’ve collaborated with cross-disciplinary teams across multiple studios, translating concepts into functional gameplay systems and cutting-edge graphics tech. I’m excited to continue pushing the boundaries of game graphics and contribute to ambitious projects in the industry.

Available to hire

I’m a highly motivated C++ software developer with an MSc in Games Engineering, focusing on real-time rendering and graphics pipelines. I’m passionate about building robust graphics systems and tooling that empower artists and designers. Over the years I’ve worked across gameplay programming, Unreal Engine plugin development, and graphics tooling, always aiming to deliver efficient, high-quality visuals.
I’ve collaborated with cross-disciplinary teams across multiple studios, translating concepts into functional gameplay systems and cutting-edge graphics tech. I’m excited to continue pushing the boundaries of game graphics and contribute to ambitious projects in the industry.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Chinese
Intermediate

Work Experience

Gameplay Programmer at Bitrate Games
November 1, 2023 - June 10, 2024
Worked directly with artists and designers to conceptualize and implement gameplay ideas. Collaborated with a cross-disciplinary team to develop innovative technology for the game 'Roswell’s Journey,' translating game concepts into functional gameplay systems.
C++ Developer at A.U.G Signals Ltd
November 1, 2020 - December 31, 2023
Implemented image analytics operations for satellite images, including Range Doppler Terrain correction for multiple satellites like RADARSAT, TERRA SAR, and ICEYE. Used C++ libraries such as GDAL, OpenCV, and Armadillo for image processing. Conducted benchmark testing for math libraries to identify optimal solutions for matrix operations. Ported backend system of a remote sensing device from Go to C++ to enhance efficiency.
C Developer at Moniepoint Inc
April 1, 2022 - August 31, 2023
Developed C programs for Point of Sale devices supporting transfers, withdrawals, and utility payments.
Unreal C++ Game Developer at Stainless Games Ltd
November 1, 2022 - February 28, 2023
Implemented Unreal Engine plugins and made modifications to Unreal Engine codebase to improve game stability and performance.
Virtual Intern at Chipkoo Labs
September 1, 2020 - November 30, 2023
Gained practical industry experience by working remotely with experts on real projects, including website development for clients.
Electrical Intern at GPFI
July 1, 2019 - December 31, 2019
Evaluated installed electrical equipment to identify faults and implemented corrective measures. Created and optimized electrical instrumentation and testing equipment.
Gameplay Programmer at Bitrate Games
November 1, 2023 - November 27, 2025
Worked directly with artists and designers to brainstorm gameplay ideas; collaborated with a cross-disciplinary team to build new technology for Roswell’s Journey; translated game concepts into functional gameplay systems.
C++ Developer at A.U.G Signals Ltd
December 1, 2023 - December 1, 2023
Implemented image analytics operations for satellite images, including Range Doppler Terrain Correction (RDTC) for RADARSAT, TERRA SAR and ICEYE; developed algorithms using GDAL, OpenCV and Armadillo; contributed to benchmark testing for matrix operations; ported backend for a remote sensing device from Go to C++ to improve efficiency.
C Developer at Moniepoint Inc
August 1, 2023 - August 1, 2023
Wrote C programs for Point of Sale devices handling transfers, withdrawals and utility payments.
Unreal C++ Game Developer at Stainless Games Ltd
February 1, 2023 - February 1, 2023
Implemented Unreal Engine plugins and updated Unreal Engine code to improve stability and performance of the game.
Virtual Intern at Chipkoo Labs
November 1, 2023 - November 1, 2023
Gained knowledge and exposure by working with industry experts in real work situations; contributed to client websites and projects.
Electrical Intern at GPFI
December 1, 2019 - December 1, 2019
Evaluated installed electrical equipment and systems to isolate faults and implement corrective measures; created, aligned, and optimized electrical instrumentation and testing equipment.

Education

MSc in Games Engineering at University of Warwick
January 1, 2024 - January 1, 2025
BSc Electrical and Electronics Engineering at University of Lagos
January 1, 2015 - May 1, 2021
C++ Nanodegree at Udacity
January 1, 2020 - January 1, 2020
MSc. Games Engineering at University of Warwick
January 1, 2024 - January 1, 2025
BSc. Electrical and Electronics Engineering at University of Lagos
January 1, 2015 - May 1, 2021
C++ Nanodegree at Udacity
January 1, 2020 - January 1, 2020

Qualifications

C++ Nanodegree
January 1, 2020 - January 1, 2020

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Financial Services, Education, Media & Entertainment, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more