Hi, I’m Christos Galaios, a Senior Gameplay Programmer and Technical Lead focused on building high-concurrency multiplayer systems and physics-based interactions. I aim to deliver a Triple-A feel within tight performance constraints, maintaining a locked 72Hz native target. I’ve orchestrated custom editor tooling and automated testing pipelines that cut design iteration cycles and boosted artist workflows, while collaborating closely with design, art, and platform teams to ship polished experiences. I’m passionate about scalable architectures, robust gameplay systems, and delivering responsive, feel-first gameplay in challenging technical environments.
Career-wise I’ve led technical initiatives at KoffeeCup Ltd and contributed as a Unity-focused engineer at Virtually Sports, consistently prioritising game feel, performance, and maintainability. I enjoy mentoring engineers, refining pipelines, and translating design intent into performant, delightful gameplay.
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