Available to hire
Experienced 3D Character Artist with 8+ years in game development, creating AAA-quality characters, creatures, and environments for studios in the US, Europe, and the Philippines. Skilled in high-fidelity sculpting, real-time asset integration, and Unreal Engine workflows, with a strong understanding of anatomy and visual storytelling. Passionate about pushing artistic quality and technical precision while collaborating closely with developers and art directors to bring characters to life.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Work Experience
Senior 3D Character Artist at Shiba Inu Inc.
August 1, 2025 - October 24, 2025Modeled and simulated character clothing for Unreal Engine integration, tackling weight-shifting morphs and ensuring smooth transitions between different body types. Collaborated with animators and developers to resolve clipping issues and ensure accurate cloth behavior during weight shifts. Enabled flexible customization of clothing materials and colors. Created 3D models for characters, NPCs, anthropomorphic/hybrid creatures, clothing and accessories, props, and environmental/architectural assets. Led the process from 3D concept to final assets in close collaboration with the Art Director. Integrated assets into Unreal Engine, ensuring alignment with technical structures set by developers. Used source control repositories like GitHub to manage assets. Conducted playtests with the team, providing valuable feedback to improve gameplay and asset functionality.
Senior 3D Character Artist at Merlyn Labs LLC
September 1, 2024 - October 24, 2025Designed and crafted AAA-quality characters for the blockchain game Knights Of The Ether, consistently meeting high-quality standards. Provided constructive feedback to fellow 3D artists, ensuring the maintenance of exceptional artistic standards throughout the project. Collaborated closely with the art director, concept artist, and CEO to align artwork with project objectives and artistic vision. Specialized in creating main bosses and other NPCs, enhancing the immersive gameplay experience.
Senior 3D Artist at Warpgate Tech. Corp.
December 1, 2023 - October 24, 2025Contributed to the development of a cutting-edge AAA Cyberpunk game within a startup environment. Specialized in 3D modeling for characters, environmental assets, weapons, and props, ensuring AAA quality. Proficiently integrated assets into Unreal Engine 5, optimizing workflows for efficiency. Implemented Unreal Engine 5's rendering and lighting features, notably utilizing Lumen for marketing and trailer shots.
3D Artist at Secret 6 Inc.
January 1, 2020 - October 24, 2025Created and optimized 3D assets for mobile, AR, and console-quality projects, delivering characters, props, environments, and accessories across multiple studios. Integrated assets into Unity and Unreal Engine, ensuring performance, visual quality, and real-time compatibility. Developed efficient pipelines for texturing and asset production, improving team workflow and output quality. Collaborated closely with multidisciplinary teams of artists, animators, and developers to align creative vision with technical execution.
3D Artist at Vobling
January 1, 2021 - October 24, 2025Created and optimized 3D assets for mobile, AR, and console-quality projects, delivering characters, props, environments, and accessories across multiple studios. Integrated assets into Unity and Unreal Engine, ensuring performance and visual fidelity. Helped develop pipelines for efficient asset production and collaborated with cross-disciplinary teams to align artistic and technical goals.
3D Artist at Narrasoft
January 1, 2022 - October 24, 2025Delivered 3D assets for various projects, contributing to modeling, texturing, and real-time integration. Collaborated with art directors and developers to ensure assets met production standards and performance targets.
Senior 3D Character Artist at Shiba Inu Inc.
August 1, 2025 - August 1, 2025Modeled and simulated character clothing for Unreal Engine integration, addressing weight-shift morphs and ensuring smooth transitions between body types. Collaborated with animators and developers to resolve clipping and ensure accurate cloth behavior during weight shifts. Enabled flexible customization of clothing materials and colors, and led the process from concept to final assets with the Art Director. Integrated assets into Unreal Engine and managed them via version control. Conducted playtests to improve gameplay and asset functionality.
Senior 3D Character Artist at Merlyn Labs LLC
September 1, 2024 - September 1, 2024Designed AAA-quality characters for the blockchain game Knights Of The Ether, consistently meeting high-quality standards. Provided constructive feedback to fellow 3D artists to maintain artistic quality. Collaborated closely with the art director, concept artist, and CEO to align artwork with project objectives and vision. Specialized in creating main bosses and other NPCs to enhance immersive gameplay.
Senior 3D Artist at Warpgate Tech. Corp.
December 1, 2023 - December 1, 2023Contributed to the development of a cutting-edge AAA Cyberpunk game in a startup environment. Specialized in 3D modeling for characters, environmental assets, weapons, and props, ensuring AAA quality. Proficiently integrated assets into Unreal Engine 5, optimizing workflows for efficiency. Implemented Unreal Engine 5 rendering and lighting features, notably utilizing Lumen for marketing and trailer shots.
3D Artist at Secret 6 Inc.
January 1, 2020 - January 1, 2020Created and optimized 3D assets for mobile, AR, and console-quality projects, delivering characters, props, environments, and accessories across multiple studios. Integrated assets into Unity and Unreal Engine, ensuring performance and real-time compatibility. Developed efficient pipelines for texturing and asset production and collaborated with multidisciplinary teams to align creative vision with technical execution.
Senior 3D Artist at Vobling
January 1, 2021 - January 1, 2021Continued work on 3D assets and pipelines for mobile/AR/console projects, focusing on high-quality character and prop production and seamless engine integration.
Senior 3D Artist at Narrasoft
January 1, 2022 - January 1, 2022Created and optimized 3D assets for various projects, contributing to pipelines, look development, and cross-team collaboration to ensure consistency and performance.
3D Artist at Vobling
January 1, 2021 - January 1, 2021Created and optimized 3D assets for mobile, AR, and console-quality projects; integrated assets into Unity/Unreal; helped establish asset pipelines; collaborated with artists and developers to ensure performance and visual quality.
3D Artist at Narrasoft
January 1, 2022 - January 1, 2022Created and optimized 3D assets for projects across mobile/AR/console; integrated into Unity/Unreal; contributed to pipelines and collaboration with cross-disciplinary teams.
Senior 3D Character Artist at Shiba Inu Inc.
August 31, 2025 - August 31, 2025Modeled and simulated character clothing for Unreal Engine integration, tackling challenges like weight-shifting morphs and ensuring smooth transitions between different body types. Collaborated with animators and developers to resolve clipping issues and ensure accurate cloth behavior during weight shifts. Worked closely with developers to enable flexible customization of clothing materials and colors. Created 3D models for characters, NPCs, anthropomorphic/hybrid creatures, clothing and accessories, props, and environmental/architectural assets. Led the process from 3D concept to final assets in close collaboration with the Art Director. Integrated assets into Unreal Engine, ensuring alignment with technical structures set by developers. Utilized source control repositories like GitHub to manage assets. Conducted playtests with the team, providing valuable feedback to improve gameplay and asset functionality.
Senior 3D Character Artist at Merlyn Labs LLC
September 30, 2024 - September 30, 2024Designed and crafted AAA-quality characters for the blockchain game Knights Of The Ether, consistently meeting high-quality standards. Provided constructive feedback to fellow 3D artists, ensuring the maintenance of exceptional artistic standards throughout the project. Collaborated closely with the art director, concept artist, and CEO to align artwork with project objectives and artistic vision. Specialized in creating main bosses and other NPCs, enhancing the immersive gameplay experience.
Senior 3D Artist at Warpgate Tech. Corp.
December 31, 2023 - December 31, 2023Contributed to the development of a cutting-edge AAA Cyberpunk game within a startup environment. Specialized in 3D modeling for characters, environmental assets, weapons, and props, ensuring AAA quality. Proficiently integrated assets into Unreal Engine 5, optimizing workflows for efficiency. Implemented Unreal Engine 5's rendering and lighting features, notably utilizing Lumen for marketing and trailer shots.
3D Artist at Secret 6 Inc.
December 31, 2020 - December 31, 2020Created and optimized 3D assets for mobile, AR, and console-quality projects, delivering characters, props, environments, and accessories across multiple studios. Integrated assets seamlessly into Unity and Unreal Engine, ensuring performance, visual quality, and real-time compatibility. Developed efficient pipelines for texturing and asset production, improving team workflow and output quality. Collaborated closely with multidisciplinary teams of artists, animators, and developers to align creative vision with technical execution.
3D Artist at Vobling
December 31, 2021 - December 31, 2021Created and optimized 3D assets for mobile, AR, and console-quality projects; integrated assets into Unity and Unreal Engine, ensuring performance, visual quality, and real-time compatibility. Developed efficient pipelines for texturing and asset production, improving team workflow and output quality.
3D Artist at Narrasoft
December 31, 2022 - December 31, 2022Created and optimized 3D assets for mobile, AR, and console-quality projects; integrated assets into Unity and Unreal Engine, ensuring performance, visual quality, and real-time compatibility. Collaborated with multidisciplinary teams to align creative vision with technical execution.
Education
Diploma in Graphic Design at Entrepreneur Education, Surfers Paradise, QLD
October 1, 2025 - October 24, 2025Self-Learning and Skill Development at Self-Learning and Skill Development
January 1, 2016 - January 1, 2018Advanced Diploma at Entrepreneur Education, Surfers Paradise, QLD
January 1, 2024 - January 1, 2025Diploma at Entrepreneur Education, Surfers Paradise, QLD
January 1, 2023 - January 1, 2024Advanced Diploma in Graphic Design at Entrepreneur Education, Surfers Paradise, QLD
January 1, 2024 - January 1, 2025Diploma in Graphic Design at Entrepreneur Education, Surfers Paradise, QLD
January 1, 2023 - January 1, 2024Self-Learning and Skill Development at Online platforms
January 1, 2016 - January 1, 2018Advanced Diploma in Graphic Design at Entrepreneur Education, Surfers Paradise, QLD
January 1, 2024 - December 31, 2025Diploma in Graphic Design at Entrepreneur Education, Surfers Paradise, QLD
January 1, 2023 - December 31, 2024Self-Learning and Skill Development at Self-Learning and Skill Development
January 1, 2016 - December 31, 2018Qualifications
Self-Learning and Skill Development
January 1, 2016 - January 1, 2018Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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