Hey there! I’m a freelancer based in Monterrey, NL, specializing in 3D modeling, animation, and immersive technologies.
I’ve got a solid background in using advanced software tools like Unreal Engine and Blender. What makes me unique is my perfect blend of technical skills and creative vision. I’ve worked on projects spanning different industries, including gaming, film, and virtual/augmented reality. This allows me to create captivating visual stories and interactive experiences.
But what really sets me apart is my ability to lead and collaborate effectively. I’ve successfully managed teams and projects, ensuring on-time delivery and maintaining top-notch quality. My portfolio showcases a wide range of work, from character and environment design to cinematic animations, product visualizations, and AR/VR applications. I’m always pushing the boundaries of creativity.
Let’s talk about my employment and project experience:
VFX Supervisor / Art Director at DRIP
September 2021 - October 2022
- Came up with early-stage concepts for an awesome Blockchain AAA MMO Game using Unreal Engine 5
- Designed and implemented 3D models and cinematic animations for investor presentations
Unreal Engine 5 Technical Manager / XR Specialist at SUMERU
October 2022 - October 2023
- Created cool AR/VR solutions for the Mining and Oil industries
- Developed MetaVerse online shop experiences using Microsoft Teams and Unreal Engine
Director of Multimedia Development / Sales Manager at BM 360
September 2021 - October 2022
- Led audiovisual media production and developed multimedia content strategies
- Specialized in using 3D, AR, and VR for marketing and educational materials
Film Director / Lead Actor at D111 Films
August 2019 - July 2022
- Directed and produced films, overseeing everything from concept to post-production
- Collaborated with creative teams to deliver top-notch visual content
I hope this gives you a better sense of my skills and experience. Feel free to reach out if you have any questions or if you’re interested in working together!
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Developed a Virtual Reality training simulator for Vitro Mx to enhance the training process for their glass production line. Utilized Unreal Engine to create an immersive and interactive VR environment that accurately replicated the production line, allowing employees to train in a safe and controlled virtual setting. This project improved training efficiency, reduced on-the-job errors, and provided a cost-effective solution for ongoing employee education.
Led the development of an Augmented Reality menu for Zcantek, integrating 3D models of dishes to create an immersive dining experience. Utilized state-of-the-art AR tools to design and implement the menu, making it accessible on multiple devices. This project significantly enhanced customer interaction and satisfaction, showcasing the potential of AR in the hospitality industry.
Audiovisual Production Leadership: Led the production of a wide range of audiovisual media, from initial client briefings and project definitions to final delivery, ensuring that all projects met pre-established objectives and standards.
Multimedia Content Strategy: Developed and executed comprehensive multimedia content strategies, with a focus on 3D modeling, Augmented Reality (AR), and Virtual Reality (VR) to enhance marketing efforts and educational materials.
Educational Projects: Played a key role as an instructional designer for the UN Women course “Gender Perspective for Public Servants,” specializing in the development of educational materials that utilized 3D and AR technologies.
AR/VR Solutions Development: Engineered advanced Augmented Reality (AR) and Virtual Reality (VR) solutions specifically for the Mining and Oil industries, enhancing operational training and safety protocols.
MetaVerse Integration: Pioneered the development of online shop experiences within the MetaVerse, utilizing Microsoft Teams and Unreal Engine to create interactive and engaging virtual shopping environments.
Pipeline Optimization: Streamlined the content creation pipeline to facilitate efficient production and deployment of AR/VR applications, ensuring high performance and scalability
Concept Development: Spearheaded the conceptual development phase for a Blockchain AAA MMO Game, utilizing Unreal Engine 5 to create immersive and engaging game environments.
3D Modeling and Animation: Designed and implemented high-quality 3D models, including both human and non-human characters, and developed cinematic animations to be used in investor presentations.
Project Coordination: Collaborated with a diverse team to ensure the seamless integration of art and technology, aligning with the project’s creative vision and technical requirements.
Film Director / Lead Actor at D111 Films
August 2019 - July 2022
In the project Destino 111, I was totally immersed in every aspect of film production. I took on multiple roles to make sure the project was a big success. Here are some of the things I was responsible for:
Project Leadership: I directed and oversaw the whole production process, from coming up with the initial concept to the final post-production stage. My goal was to create a story that flowed smoothly and kept the audience engaged throughout the film.
Scriptwriting and Development: I worked closely with writers to develop a strong script that matched the creative vision and goals of the project. We collaborated on refining the storyline and dialogues to make sure they were top-notch.
Casting and Actor Coordination: I was in charge of finding the perfect actors for each role. I worked closely with them during rehearsals and filming to bring out their best performances. Oh, and I also played the lead role, setting a professional example for the rest of the cast.
Cinematography and Direction: I had a hand in shaping the film’s visual style and composition. I worked closely with the cinematography team to capture the right look and feel. We made sure each scene was shot efficiently and looked amazing.
Production Management: I coordinated with different departments like set design, costume, makeup, and lighting to make sure everything was in place for a smooth production. I managed schedules, budgets, and logistics to keep the project on track.
Post-Production Supervision: I oversaw the editing process, working closely with editors to piece together the footage into a final product that was engaging and coherent. I provided direction on visual effects, sound design, and color grading to make the film even more impactful.
Collaboration and Communication: I made sure everyone on the team, from actors to writers to technical staff, was on the same page. We had regular meetings and briefings to keep everyone aligned with the project’s goals and timelines.
In my multifaceted role in Destino 111, I showed strong leadership, creativity, and technical skills. I brought the film’s vision to life and delivered a high-quality final product.
Teaser Trailer:
Hire a Creative Director
We have the best creative director experts on Twine. Hire a creative director in Monterrey today.