Available to hire
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I’m a game and software developer who enjoys building scalable multiplayer systems, gameplay features, and performance-focused tools. I’ve worked across Unreal Engine (UE4/UE5) and C++/C#, using Blueprints and systems engineering practices to deliver reliable replication, matchmaking, and dedicated server experiences.
Skills
Experience Level
Expert
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Intermediate
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Work Experience
Lead Gameplay Engineer at Beacon Games
August 1, 2025 - July 1, 2026Working on the PureGolf Pro Simulator development project in a full-time remote engineering role.
• Develop and support Unreal Engine and systems-engineering work for the simulator.
• Build and maintain project systems with the Brisbane-based Beacon Games team.
Contribute to project milestones, quality requirements, and technical objectives.
IT Solutions at ASMedia
January 1, 2025 - June 1, 2025Independently designed and developed a full 3D platformer prototype from the ground up using Unreal Engine
Built core gameplay systems including movement, jumping, platforming logic, collectibles, checkpoints, and
obstacles/hazards
Engineered modular character avatar systems, mechanics, allowing for scalable design and future
expansion
Created interactive UI/UX elements such as menus, collectible counters, and in-game prompts
Integrated animation systems for character movement, interactions, and cinematic sequences using
Unreal's Animation Blueprint
Designed and implemented visually distinct levels with thoughtful progression and increasing difficulty
Conducted iterative testing and polish, focusing on responsiveness, player feedback, and platforming
precision; Completed GPU profiling and full optimization
Integrated high-scale capacity multiplayer services for indepedent networking outside of native Unreal
Engine servers & integrated them with other AntisocialMedia server infrastruture.
Integrated blockchain interactions for smart contracts, NFT wallets and more.
Independently developed a browser-based 3D avatar locker using React and I hree.js, allowing users to
customize characters in real time
• Integrated wallet login (via Futureverse SDK) to load and display owned NFT-based items
Designed a responsive Ul for item selection across categories like clothing and accessories
Connected to a CSV-based backend for dynamic item loading and easy content updates
• Ensured cross-platform compatibility and modular structure for future expansion
Developed the Wear3 digital shop system for distributing redeemable NFT wearables and claimable rewards
Built a secure claimables portal, allowing users to view, claim, and transfer NFT items tied to real-world
physical products
Designed a web-based admin panel for managing inventory, redeemable collections, expiration dates, and
user access
Integrated wallet authentication and metadata filtering to display only eligible or owned claimable items
Implemented claim verification logic, including location checks, one-time use codes, and real-time NFT
transfers
Supported databases for scalable item, user data management, transactions & shipping orders
Integrated various API such as XUMM wallet, google autofill, CanadaPost.
Focused on clean UX/UI to make the claiming process smooth and accessible for both Web3-native and
general users
Independently developed a cross-platform social engagement system for Antisocial Media, integrating Discord
and Twitter APIs to reward user interaction and activity
Built a custom Discord bot that tracked reactions, check-ins, and hype events, awarding social points for
engagement
Designed a shop system within Discord where users could spend earned points on rewards, NFTs, or
exclusive in-game content
Integrated the bot with other systems across the Antisocial Metaverse, enabling seamless data flow and
consistent user experience
Implemented blockchain wallet integration, allowing users to
Education
Qualifications
Industry Experience
Gaming, Software & Internet
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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