_Website not available. Sign in: https://www.twine.net/signup_ I’m a game and software developer who enjoys building scalable multiplayer systems, gameplay features, and performance-focused tools. I’ve worked across Unreal Engine (UE4/UE5) and C++/C#, using Blueprints and systems engineering practices to deliver reliable replication, matchmaking, and dedicated server experiences.

crue watene

_Website not available. Sign in: https://www.twine.net/signup_ I’m a game and software developer who enjoys building scalable multiplayer systems, gameplay features, and performance-focused tools. I’ve worked across Unreal Engine (UE4/UE5) and C++/C#, using Blueprints and systems engineering practices to deliver reliable replication, matchmaking, and dedicated server experiences.

Available to hire

Website not available. Sign in: https://www.twine.net/signup
I’m a game and software developer who enjoys building scalable multiplayer systems, gameplay features, and performance-focused tools. I’ve worked across Unreal Engine (UE4/UE5) and C++/C#, using Blueprints and systems engineering practices to deliver reliable replication, matchmaking, and dedicated server experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Lead Gameplay Engineer at Beacon Games
August 1, 2025 - July 1, 2026
Working on the PureGolf Pro Simulator development project in a full-time remote engineering role. • Develop and support Unreal Engine and systems-engineering work for the simulator. • Build and maintain project systems with the Brisbane-based Beacon Games team. Contribute to project milestones, quality requirements, and technical objectives.
IT Solutions at ASMedia
January 1, 2025 - June 1, 2025
Independently designed and developed a full 3D platformer prototype from the ground up using Unreal Engine Built core gameplay systems including movement, jumping, platforming logic, collectibles, checkpoints, and obstacles/hazards Engineered modular character avatar systems, mechanics, allowing for scalable design and future expansion Created interactive UI/UX elements such as menus, collectible counters, and in-game prompts Integrated animation systems for character movement, interactions, and cinematic sequences using Unreal's Animation Blueprint Designed and implemented visually distinct levels with thoughtful progression and increasing difficulty Conducted iterative testing and polish, focusing on responsiveness, player feedback, and platforming precision; Completed GPU profiling and full optimization Integrated high-scale capacity multiplayer services for indepedent networking outside of native Unreal Engine servers & integrated them with other AntisocialMedia server infrastruture. Integrated blockchain interactions for smart contracts, NFT wallets and more. Independently developed a browser-based 3D avatar locker using React and I hree.js, allowing users to customize characters in real time • Integrated wallet login (via Futureverse SDK) to load and display owned NFT-based items Designed a responsive Ul for item selection across categories like clothing and accessories Connected to a CSV-based backend for dynamic item loading and easy content updates • Ensured cross-platform compatibility and modular structure for future expansion Developed the Wear3 digital shop system for distributing redeemable NFT wearables and claimable rewards Built a secure claimables portal, allowing users to view, claim, and transfer NFT items tied to real-world physical products Designed a web-based admin panel for managing inventory, redeemable collections, expiration dates, and user access Integrated wallet authentication and metadata filtering to display only eligible or owned claimable items Implemented claim verification logic, including location checks, one-time use codes, and real-time NFT transfers Supported databases for scalable item, user data management, transactions & shipping orders Integrated various API such as XUMM wallet, google autofill, CanadaPost. Focused on clean UX/UI to make the claiming process smooth and accessible for both Web3-native and general users Independently developed a cross-platform social engagement system for Antisocial Media, integrating Discord and Twitter APIs to reward user interaction and activity Built a custom Discord bot that tracked reactions, check-ins, and hype events, awarding social points for engagement Designed a shop system within Discord where users could spend earned points on rewards, NFTs, or exclusive in-game content Integrated the bot with other systems across the Antisocial Metaverse, enabling seamless data flow and consistent user experience Implemented blockchain wallet integration, allowing users to

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet