I am a senior VR/XR developer with 12+ years in Unity, specializing in hand tracking, gesture recognition, performance optimization, and cross-platform deployment for Meta Quest 2/3. I’ve shipped 17+ production products, including multiplayer VR training simulators and co-located MR education platforms.
I’ve led projects from concept to classroom deployment as founder/lead developer at Picnic and as Lead Developer at CETTIC Simulators and DoPlay Studios. I’ve secured government grants, won competitions, and built analytics, LMS integrations, and scalable WebGL multiplayer platforms. I’m passionate about education technology and creating friendly, impactful experiences in collaboration with teachers, designers, and students.
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