Available to hire
Hi, I’m Daniel Smirnoff, a Computer Science student at San Francisco State University with a strong passion for game development and interactive software. I enjoy translating ideas into tight gameplay systems, collaborating across disciplines, and shipping polished experiences.
Across my projects, I’ve prototyped in Unity, Unreal Engine, and Godot, led small teams of 2-5 people, and taught coding to younger students. I’m excited to keep learning and building engaging games and tools.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Level Designer / Generalist
May 1, 2025 - August 1, 2025Assisted a large content creator with level design and gameplay systems for a multiplatform multiplayer game inspired by Only Up. Designed and iterated on level layouts, pacing, and core mechanics, collaborating with artists and developers to deliver polished gameplay experiences.
Coding Instructor at Code for Fun
January 1, 2025 - May 1, 2025Led interactive coding lessons for 20+ students using Scratch and MakeCode, helping them develop creativity and problem-solving skills through hands-on projects.
Retail Sales at Party City
March 1, 2020 - October 1, 2020Strengthened communication and teamwork skills in a fast-paced, customer-focused environment. Collaborated with team members to organize tasks, split up work, and to efficiently care for the store while tending to customers.
Game Programmer/Designer at Game Dev Hobbyist
January 1, 2021 - PresentDeveloped 10+ independent and collaborative projects using Unity, Unreal Engine, and Godot, focusing on gameplay systems and architecture. Led small teams (2-5 people), organizing and executing tasks to blend different arts into cohesive gaming experiences.
Level Designer / Generalist at Contract Work
May 1, 2025 - August 1, 2025Remote contract work developing level design and gameplay systems for a multiplayer project, collaborating with a large content creator.
Level Designer / Generalist at Unknown (Contract for content creator)
May 1, 2025 - August 1, 2025Helped a large content creator with level design and gameplay systems for a multiplayer rage game similar to Only Up.
Game Programmer/Designer at Self-initiated projects (Game Dev Hobbyist)
January 1, 2021 - PresentDeveloped 10+ independent and collaborative projects using Unity, Unreal Engine, and Godot, focusing on gameplay systems and architecture. Led small teams (2-5 people) by organizing and executing various tasks to combine different arts into a coherent gaming experience.
Education
Bachelor of Science (BS) in Computer Science at San Francisco State University
August 1, 2023 - June 1, 2026Bachelor of Science (BS) at San Francisco State University
August 1, 2023 - June 1, 2026Bachelor of Science at San Francisco State University
August 1, 2023 - June 1, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Education, Retail
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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