Lords of Ravage
Elena Busarova
Published
I worked on the UI/UX design for Lords of Ravage, a dark fantasy strategy RPG that combines world exploration, combat, and resource management.
The main challenge was to build a complex interface that delivers a lot of information (skills, resources, battle stats, and map events) while keeping it clear and immersive. I focused on creating a consistent visual language that matched the game’s gritty tone without sacrificing usability.
We refined layouts for clarity, adjusted contrasts for readability over textured backgrounds, and defined visual hierarchy through iconography, typography, and light accents. I also worked on improving navigation between systems (world map, inventory, and combat) to make transitions feel seamless and intuitive.
The final design balanced dark atmospheric visuals with functional readability, helping the UI feel integrated into the world rather than sitting on top of it.