Hi, I’m David! I’m a Senior 3D Artist and Game Developer. My passion for video games led me to pursue the path of technical art. I specialize in hard surface modeling and enjoy technical processes like rigging and Blueprint programming in Unreal Engine. I especially love rigging and animating creatures, as well as modeling and texturing robots and machines.
I’ve worked as a Senior 3D Artist, developing a world-building tool alongside engineers. I’ve also collaborated with brands like Coca-Cola and Nescafé, and received awards for my trajectory in private companies. Additionally, I was nominated for Best Animation Movie for a project where I worked as a creature rigger.
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