Available to hire
I am a passionate 3D Game Artist focused on creating assets for gaming such as characters, environments, and props. I have experience working independently and collaboratively on diverse gaming projects, developing hard surface models, marketing visuals, and implementing assets into game engines.
With extensive skills in 3D modeling, texturing, UV mapping, and game asset pipeline integration, I continuously strive to deliver high-quality visual content that enhances gameplay and player experience. I enjoy working freelance and in studio environments, committed to creativity and technical excellence.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Language
Portuguese
Fluent
English
Advanced
Spanish; Castilian
Intermediate
Work Experience
3D Hard Surface Modeler at DHM Intl.
February 11, 2024 - PresentCreating assets for game projects as a freelance 3D artist. Tasks include modeling, UV unwrapping, and texturing of hard surface game assets.
Freelance Marketing Artist at Madbox
March 1, 2024 - PresentCreated scenes to render into season banners and icons. Generated gameplay prints in engine for promoting games in app stores. Responsible for modeling, lighting, compositing, rendering, and image editing.
3D Artist at PUGA Studios
August 1, 2023 - August 19, 2025Created 3D assets for multiple stylized game projects and managed pipelines. Tasks included modeling, UV unwrapping, texturing, engine implementation, and look development.
3D Artist at Izyplay Game Studio
February 1, 2022 - August 19, 2025Led all 3D production on projects and game creation. Responsible for modeling, UV unwrapping, shader creation, engine asset implementation, gradient texturing, and pipeline management.
3D Hard Surface Modeler at DHM Intl.
November 2, 2024 - PresentCreating assets for game projects as a freelance artist. Responsibilities include modeling, UV unwrapping, and texturing to deliver high-quality 3D hard surface assets for gaming.
Freelance Marketing Artist at Madbox
March 1, 2024 - PresentCreated scenes for rendering season banners and icons. Generated gameplay prints in engine for promotion in app stores. Tasks included modeling, lighting, compositing, rendering, and image editing.
3D Artist at PUGA Studios
August 1, 2023 - August 19, 2025Created 3D assets for multiple stylized game projects and pipelines. Tasks involved modeling, UV unwrapping, texturing, engine implementation, and look development.
3D Artist at Izyplay Game Studio
February 1, 2022 - August 19, 2025Led all 3D production on projects and game creation. Responsibilities included modeling, UV unwrapping, shader creation, engine asset implementation, gradient texturing, and pipeline management.
Education
Gamedev Technician at Universidade Feevale
February 23, 2015 - August 8, 2018Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
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