Eduardo Gomes da Silva
I am a passionate 3D Game Artist focused on creating assets for gaming such as characters, environments, and props.
About
I am a passionate 3D Game Artist focused on creating assets for gaming such as characters, environments, and props. I have experience working independently and collaboratively on diverse gaming projects, developing hard surface models, marketing visuals, and implementing assets into game engines.
With extensive skills in 3D modeling, texturing, UV mapping, and game asset pipeline integration, I continuously strive to deliver high-quality visual content that enhances gameplay and player experience. I enjoy working freelance and in studio environments, committed to creativity and technical excellence.
- 4 years' experience
- Joined August 2025
Skills· 11
Languages
- PortugueseFluent
- EnglishAdvanced
- Spanish; CastilianIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 8 roles
Creating assets for game projects as a freelance artist. Responsibilities include modeling, UV unwrapping, and texturing to deliver high-quality 3D hard surface assets for gaming.
Created scenes for rendering season banners and icons. Generated gameplay prints in engine for promotion in app stores. Tasks included modeling, lighting, compositing, rendering, and image editing.
Created scenes to render into season banners and icons. Generated gameplay prints in engine for promoting games in app stores. Responsible for modeling, lighting, compositing, rendering, and image editing.
Education
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