I’m Ed Varga, a seasoned music composer, sound designer, and audio engineer based in Portland, OR. I bring 25+ years of studio, production, and project management experience to film, TV, and video games, crafting immersive soundscapes and emotional scores from concept to delivery. I work with Logic Pro, Finale, Unity, FMOD, Wwise, and a range of hardware and software to create unique palettes for each project. I work very collaboratively with directors, developers, content producers and musicians of all experience levels.
Skills
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
Music that tells stories beyond the screen. A four minute reel featuring original film scores by composer Ed Varga. This collection showcases themes of emotion, tension, atmosphere and empowerment from independent film projects.
Demonstration of music, sound design and audio implementation in Unity Game Engine. All music and sound design by Ed Varga.
Custom music and sound design can elevate your content. I create music that is customized to your video so you don’t have to chop up stock music and try to make it work, saving you time and frustration. My work as a video game sound designer gives me the skills to enhance animations or accent action in your videos.
This was a demo project to demonstrate a casual game (Tetris) and how the game could be scored with interactive music. The music was inspired by Guy Whitmore’s scores for the Peggle games which are casual puzzle games that feature big orchestral scores. I did more of a hybrid score blending orchestral instruments with stylized vocals, synthesizers and drum machines. Rotating the puzzle pieces trigger short, random melodies that blend with the main score. This makes the music interactive for the player and is also a nod to experimental/chance music. These melodies and other musical stingers, along with the main score were implemented into an actual game. The game engine is Unity and the audio middleware that I used to implement the music is Wwise. This video in two parts is a demonstration of the game play and I discuss how I used Wwise to work with Unity to implement the music.
Hire a Music Composer
We have the best music composer experts on Twine. Hire a music composer in Portland today.