Available to hire
I am a passionate CGI Animator with a Master’s in Computer Games Animation, specializing in character rigging, animation, and motion capture. I have extensive experience using Unreal Engine to transform creative ideas into immersive experiences, working collaboratively and delivering quality animations under tight deadlines.
Over the past years, I have developed my skills further as I seek new projects to enhance storytelling. I also have experience creating engaging online content for businesses, boosting engagement and brand presence through visually appealing social media posts and customized marketing strategies.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Shift Supervisor at Toby Carvery
August 1, 2023 - PresentProgressed from FOH Team Member to Shift Supervisor over two years, training new employees, improving team efficiency, and leading meetings. Created social media content to increase engagement and brand presence. Developed upsell strategies and improved team performance. Assisted with stock management and staff training with cross-training in front and back of house operations.
Freelance Game Developer at Freelance
January 1, 2021 - PresentWorked with a team of 12 remotely to develop a game focused on motion capture animations and integration in Unreal Engine, using Microsoft Teams and Discord for communication. Successfully delivered a playable demo.
Playable Character Developer at Illegal Hours
June 30, 2021 - August 21, 2025Designed and modeled a fully rigged playable character using FK/IK controls. Integrated animations into Unreal Engine using Blueprint scripting for AI and player mechanics. Utilized motion capture data to enhance animation fluidity and realism.
Bar and Kitchen Team Leader at Playable Character Development
December 31, 2022 - August 21, 2025Led a team dedicating tasks evenly across members, managed stock, cash handling, till closing and opening, and trained new members. Created social media advertisements.
Team Lead Staffs Union at Staffs Union
July 1, 2024 - PresentCollaborated in a two-week game jam focusing on character rigging and animation. Created biped and quadruped character animations using Discord and GitHub for coordination and version control.
Education
Master Art of Design at Staffordshire University
September 24, 2021 - August 24, 2022Bachelor Art of Design at Staffordshire University
September 23, 2018 - June 24, 2021BTech in Games Design at Gloucester College
September 17, 2017 - June 24, 2018BTech in Graphics Design at Gloucester College
September 17, 2015 - June 19, 2016Master's Degree in Computer Games Animation at Staffordshire University
January 1, 2021 - December 31, 2022BA (Hons) in Computer Games Animation at Staffordshire University
January 1, 2018 - December 31, 2021BTech in Interactive Games Design at Gloucester College
January 1, 2015 - December 31, 2017BTech in Graphic Design at Gloucester College
January 1, 2014 - December 31, 2015Qualifications
Industry Experience
Gaming, Media & Entertainment, Other, Retail
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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