As an Audio Lead, I've collaborated with every department of each team I have been a part of, coordinating and executing everything from Sound Design to onboarding contractors, specifying needs and exploring tone maps. I do so by creating a constructive dialog with my colleagues, encouraging feedback and consistent communication. I am a self-starter who knows how to budget my time to avoid crunch, and have never missed a deadline. I've been a part of over a dozen shipped titles on a variety of platforms.

Elise Kates

As an Audio Lead, I've collaborated with every department of each team I have been a part of, coordinating and executing everything from Sound Design to onboarding contractors, specifying needs and exploring tone maps. I do so by creating a constructive dialog with my colleagues, encouraging feedback and consistent communication. I am a self-starter who knows how to budget my time to avoid crunch, and have never missed a deadline. I've been a part of over a dozen shipped titles on a variety of platforms.

Available to hire

As an Audio Lead, I’ve collaborated with every department of each team I have been a part of, coordinating and executing everything from Sound Design to onboarding contractors, specifying needs and exploring tone maps. I do so by creating a constructive dialog with my colleagues, encouraging feedback and consistent communication.

I am a self-starter who knows how to budget my time to avoid crunch, and have never missed a deadline. I’ve been a part of over a dozen shipped titles on a variety of platforms.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner

Language

English
Fluent

Work Experience

Audio Lead, Sound Designer at Worldwalker Games
July 15, 2016 - May 6, 2024
Coordinating with team leads and composer while executing Sound Design, FMOD Implementation, Voice Acting, Voice Directing.
Audio Implementor at Polyarc
June 1, 2023 - September 1, 2025
Unreal implementation via Wwise, mixing and mastering of VO and promotional materials
Audio Lead, Sound Designer at Terrible Toybox
September 24, 2025 - Present
Voice Actor, Audio Editor, Audio Implementor at Polyarc
November 24, 2017 - March 1, 2022
Voice Acting (Quill), Dialog Editing, Sound Design, Unreal implementation via Wwise
Foley and Dialog Editor at ArenaNet
September 1, 2019 - January 24, 2020
As-needed editing on everything from current sprint assets to backlogged field & studio recordings
Audio Lead, Sound Designer, Voice Actor at Terrible Toybox
November 27, 2016 - March 1, 2017
Audio Lead, Sound Design, Voice Acting (Delores)

Education

Associate of Applied Arts in Audio Production at The Art Institute of Seattle
October 3, 2005 - June 1, 2007
Associate of Applied Arts in Audio Production at The Art Institute of Seattle
January 11, 2030 - June 1, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet