A turn-based lore building RPG, Polygon’s #8 Game of 2021
- Audio Engineer
- Lead Sound Engineer
- Sound Designer
- +1
As an Audio Lead, I've collaborated with every department of each team I have been a part of, coordinating and executing everything from Sound Design to onboarding contractors, specifying needs and exploring tone maps.
As an Audio Lead, I’ve collaborated with every department of each team I have been a part of, coordinating and executing everything from Sound Design to onboarding contractors, specifying needs and exploring tone maps. I do so by creating a constructive dialog with my colleagues, encouraging feedback and consistent communication.
I am a self-starter who knows how to budget my time to avoid crunch, and have never missed a deadline. I’ve been a part of over a dozen shipped titles on a variety of platforms.
A turn-based lore building RPG, Polygon’s #8 Game of 2021
Unreal implementation via Wwise, mixing and mastering of VO and promotional materials
As-needed editing on everything from current sprint assets to backlogged field & studio recordings
Post a job and invite Elise, or contact them directly. No hidden commission.