I’m a Senior Game Developer with 7+ years of professional experience designing, developing, and shipping action, casual, casino, and competitive multiplayer games across mobile, PC, and WebGL. I specialize in real-time multiplayer systems, gameplay mechanics, physics simulations, AI, live-service features, and performance optimization, with strong expertise in Unity and Unreal Engine. I have delivered scalable multiplayer titles and production-ready games reaching millions of players worldwide, while mentoring teammates and driving high-code quality.
I am passionate about building robust architectures for cross-platform play, optimizing performance for low latency experiences, and delivering engaging live operations. I thrive in collaborative environments and enjoy guiding junior developers toward best practices in multiplayer design, physics, and gameplay systems.
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Realtime Billiard Multiplayer Game.
I developed “PowerUp Pool,” a multiplayer real-money billiard game, using Unity, Photon Fusion2, and Firebase. I’m now coaching its development.
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