I am a creative and technically skilled storyboard artist with a strong sense of visual storytelling and cinematic language. I have independently created an animated short film using Blender and AI-assisted tools, demonstrating proficiency in converting scripts into dynamic camera compositions and clear shot sequences. Experienced in both hand-drawn and 3D-based storyboarding, I bring a versatile approach to animation and visual narrative development. I have also participated in the full 3D asset production pipeline during my internship, gaining practical experience in modelling, UV unwrapping, texturing, topology optimization, and rendering. I have supported small-scale game and animation projects, contributing to asset development and visual consistency while collaborating with production teams to deliver real project deliverables.

Chong Roong Xin

I am a creative and technically skilled storyboard artist with a strong sense of visual storytelling and cinematic language. I have independently created an animated short film using Blender and AI-assisted tools, demonstrating proficiency in converting scripts into dynamic camera compositions and clear shot sequences. Experienced in both hand-drawn and 3D-based storyboarding, I bring a versatile approach to animation and visual narrative development. I have also participated in the full 3D asset production pipeline during my internship, gaining practical experience in modelling, UV unwrapping, texturing, topology optimization, and rendering. I have supported small-scale game and animation projects, contributing to asset development and visual consistency while collaborating with production teams to deliver real project deliverables.

Available to hire

I am a creative and technically skilled storyboard artist with a strong sense of visual storytelling and cinematic language. I have independently created an animated short film using Blender and AI-assisted tools, demonstrating proficiency in converting scripts into dynamic camera compositions and clear shot sequences. Experienced in both hand-drawn and 3D-based storyboarding, I bring a versatile approach to animation and visual narrative development.

I have also participated in the full 3D asset production pipeline during my internship, gaining practical experience in modelling, UV unwrapping, texturing, topology optimization, and rendering. I have supported small-scale game and animation projects, contributing to asset development and visual consistency while collaborating with production teams to deliver real project deliverables.

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Language

English
Advanced
Malay
Intermediate
Chinese
Fluent

Work Experience

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Education

Bachelor of Arts in Animation at Chengdu University, China
January 1, 2021 - January 1, 2025

Qualifications

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Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet