Available to hire
I’m currently a graduate student in BSc (Hons) in Games Design and Programming at the University of Staffordshire. I am passionate about programming in C and C++ and game development. I’ve also written a decent amount of Python, HTML, and C#. I love physics and motorsport, specifically 24 Heures Du Mans aka Endurance racing.
I enjoy creating robust racing physics in Unreal Engine and leading programming teams for local co-op games. I’m always eager to develop my skills further and contribute to exciting game development projects.
Skills
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Language
English
Fluent
Work Experience
Unreal Racing Physics at University of Staffordshire
January 11, 2030 - January 11, 2030Made a whole racing physics from scratch in Unreal Engine 5 supporting all drivetrains – FWD, AWD, RWD. The physics system can compete with Unreal’s Chaos Vehicle Physics.
Lead Programmer at University of Staffordshire
January 11, 2030 - January 11, 2030Lead Programmer for the collab development Team 23 from Stoke branch. Team consisted of half London students and half Stoke students. Developed a local co-op game where the player is a candle in a wizard’s castle.
Gameplay Programmer at Global Games Jam 2025
January 1, 2025 - January 31, 2025Worked on a puzzle platformer game called Bubba Gramp. Focused on powerups and other gameplay systems. Ranked #443 in Dunkey’s Big Mode Jam out of 829 entries.
Education
BSc (Hons) at University of Staffordshire
September 28, 2022 - July 17, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Education, Media & Entertainment
Skills
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