- Programmer
Jose Omusi Saez
- Madrid, Spain
- 1 project
I'm a freelance Full Stack Engineer and Cloud Developer based in Madrid, Spain, with over 4 years of production experience building reliable web apps and scalable backend systems.
About
I’m a freelance Full Stack Engineer and Cloud Developer based in Madrid, Spain, with over 4 years of production experience building reliable web apps and scalable backend systems. I specialize in the JavaScript ecosystem (React, Node.js) with practical AWS cloud integration and automation.\n\nCurrently operating as an independent engineer, I thrive in autonomous roles, solving complex technical problems and delivering polished products. I’m available for remote or hybrid roles and both B2B contracting and standard employment. Check my portfolio at ewejose.com.
- Joined September 2025
Industry experience
- Gaming
- Software & Internet
- Transportation & Logistics
- Media & Entertainment
- Computers & Electronics
- Professional Services
- Education
Projects · 1
Work experience· 9 roles
Contributed to backend and frontend of safety-critical rail automation systems within an Enterprise Agile environment. Designed hybrid cloud infrastructure (AWS & Serverless) with Lambda and API Gateway; implemented Cognito for authentication, DynamoDB for high-performance data access, and Terraform for infrastructure as code. Worked on game-engine integration (Unity & C#) and network optimizations (Client-Side Prediction, Server Reconciliation, Lag Compensation). Built CI/CD pipelines using GitHub Actions to deploy Next.js web platforms to Vercel and serverless functions to AWS. Led product strategy and managed a distributed team to deliver Xenova Rush and other client solutions, including multi-tenant booking and e-commerce platforms.
I worked adding and supporting features to the backend and frontend for rail automation systems, with focus on passenger safety and adherence to strict guidelines. Technologies used included Java, TypeScript, Angular, Node.js, MongoDB, Jenkins, and Doors.
Backend and frontend development for safety-critical rail automation within an Enterprise Agile environment. Designed a hybrid cloud architecture on AWS (Serverless, API Gateway, Cognito, DynamoDB) and implemented scalable game-server components with AWS GameLift. Built a serverless backend for non-real-time logic, plus Unity-based game client/server with high-frequency networking (Client-Side Prediction, Server Reconciliation, Lag Compensation). Implemented CI/CD pipelines (GitHub Actions) and IaC with Terraform; managed authentication and data services; led product strategy and coordinated a remote team of freelancers for Xenova Rush, a high-performance multiplayer project. Drove additional client solutions including a multi-tenant Booking SaaS platform (Next.js 15, Supabase, Prisma) and OtakuCollector Shopify store.
Education
Certifications and awards
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