Available to hire
I am a game developer with over 14 years of experience, collaborating with major clients such as Meta Horizon Worlds and Brazil’s National Congress on educational and interactive games. I enjoy building across Unity, Unreal, VR and mobile platforms, and I value quality, learning, and user-focused design.
In addition to development, I mentor students and lead educational projects, sharing knowledge in programming, game design and project management. I am passionate about making engaging, accessible games for diverse audiences.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
Portuguese
Fluent
English
Advanced
Work Experience
Lua Developer / Prompt Engineer at Turing
January 1, 2025 - PresentMid-level role focused on training and refining LLM prompts in Lua, analyzing code data across multiple languages, and applying prompt engineering practices in collaboration with a major client.
Instructor and Teacher in game programming courses at Various companies
January 1, 2025 - January 1, 2025Teacher of professional courses in Digital Games Programming. Subjects: Pre-Production of Games, Development of Games for Mobile Devices, Final Project, Project Management of Games.
VR Developer at Kluge Interactive
December 31, 2024 - December 31, 2024VR Developer and QA for Meta Horizon Worlds and Roblox platforms. Languages: Typescript, C# and LUA.
Project Manager and Lead Developer at Polis – Fibo project
December 31, 2022 - December 31, 2022Project Manager and Lead Developer for an educational game and website.
Unity Game Developer at Seize Studios
December 31, 2022 - December 31, 2022Developer of mobile games with Unity Game Engine.
Game Developer at Chamber of Deputies of Brazil
December 31, 2022 - December 31, 2022Developer of educational Games and web developer for Plenarinho, sector of the Chamber of Deputies in the Brazilian National Congress.
Unity Engineer at Plan A Technologies
December 31, 2022 - December 31, 2022Developer of cassino games in Unity for client in Las Vegas. Language: C#
VR Developer at Kluge Interactive
January 1, 2022 - December 31, 2024VR developer and QA for Meta Horizon Worlds and Roblox platforms. Worked with Typescript, C# and LUA.
Unity Engineer - Mid Level at Plan A Technologies
January 1, 2022 - December 31, 2022Developed casino games in Unity for a client based in Las Vegas, primarily using C#.
VR Developer - Mid Level at Kluge Interactive
January 1, 2022 - January 1, 2024Worked as a VR Developer and QA for Meta Horizon Worlds and Roblox platforms using Typescript, C# and LUA. Responsible for development and quality assurance of VR game projects.
Unity Game Developer at Glitch Factory
December 31, 2021 - December 31, 2021Developer of mobile and educational games with Unity Game Engine.
Project Manager and Lead Developer at Polis – Fibo project
January 1, 2021 - December 31, 2022Project Manager and Lead Developer for an educational game and website.
Unity Game Developer at Seize Studios
January 1, 2021 - December 31, 2022Developer of mobile games with Unity Game Engine.
Game Developer at Chamber of Deputies of Brazil
January 1, 2021 - December 31, 2022Developer of educational Games and web developer for Plenarinho, sector of the Chamber of Deputies in the Brazilian National Congress.
Researcher in Data Science at Ford Motor Company
January 1, 2021 - December 31, 2022Researcher with IEL scholarship as a data scientist at Ford South America (FSA). Led connected vehicle data analysis and contributed to data science initiatives.
Project Manager and Lead Developer - Lead at Polis – Fibo project
January 1, 2021 - December 31, 2022Led project management and development for an educational game and website, utilizing C#, SQL, PHP, and HTML.
Unity Game Developer - Mid Level at Seize Studios
January 1, 2021 - December 31, 2022Created mobile games using the Unity Game Engine with primary programming in C#.
Game Developer - Senior Level at Chamber of Deputies of Brazil
January 1, 2021 - December 31, 2022Developed educational games and worked as a web developer for Plenarinho, a sector within the Brazilian National Congress using C#, Python, PHP, and Javascript.
Unity Game Developer at Glitch Factory
January 1, 2019 - December 31, 2021Developer of mobile and educational games with Unity Game Engine.
Unity Game Developer - Lead at Glitch Factory
January 1, 2019 - December 31, 2021Led development of mobile and educational games using Unity and C#. Managed databases with SQL.
Instructor and Teacher in Game Programming at Various companies
January 1, 2013 - PresentTeacher of professional courses in Digital Games Programming; subjects included Pre-Production of Games, Development of Games for Mobile Devices, Final Project, and Project Management of Games.
Instructor / Teacher in Game Programming at Various Companies
January 1, 2013 - January 1, 2025Teacher of professional courses in Digital Games Programming, covering Pre-Production, Mobile Game Development, Final Project, and Project Management.
Instructor and Teacher in Game Programming Courses at Various Companies
January 1, 2013 - PresentTeacher of professional courses in Digital Games Programming. Subjects: Pre-Production of Games, Development of Games for Mobile Devices, Final Project, Project Management of Games.
Instructor and Teacher in Programming at Various Companies
January 1, 2013 - December 31, 2025Senior instructor teaching professional software development courses. Subject areas included data structures, programming techniques, object-oriented programming, computer graphics, data science, game programming, and web development.
Instructor and Teacher in Game Programming Courses - Senior at Various companies
January 1, 2013 - June 5, 2024Taught professional courses in digital games programming covering pre-production, mobile device game development, project management, and final projects using multiple languages and engines including C#, C++, Python, Javascript, Construct, Scratch, Roblox, Unreal, and OpenGL.
Education
Postgraduation at ESAB
January 1, 2015 - December 31, 2016Graduation at UDF
January 1, 2009 - December 31, 2011Postgraduate in Systems Engineering / Computer Software Engineering at ESAB
January 1, 2015 - December 31, 2016Technology in Digital Games, Game and Interactive Media Design at Universidade do Distrito Federal (UDF)
January 1, 2009 - December 31, 2011Postgraduate in Systems Engineering / Computer Software Engineering at ESAB
January 1, 2015 - January 1, 2016Technology in Digital Games, Game and Interactive Media Design at UDF
January 1, 2009 - January 1, 2011Postgraduate in Systems Engineering / Computer Software Engineering at ESAB
January 1, 2015 - December 31, 2016Technology in Digital Games, Game and Interactive Media Design at UDF
January 1, 2009 - December 31, 2011Postgraduate in Systems Engineering / Computer Software Engineering at ESAB
January 1, 2015 - January 1, 2016Graduation in Technology in Digital Games, Game and Interactive Media Design at UDF
January 1, 2009 - January 1, 2011Postgraduation in Systems Engineering / Computer Software Engineering at ESAB
January 1, 2015 - January 1, 2016Graduation in Technology in Digital Games, Game and Interactive Media Design at UDF
January 1, 2009 - January 1, 2011Qualifications
Postgraduate in Systems Engineering / Computer Software Engineering
January 1, 2015 - December 31, 2016Technology in Digital Games, Game and Interactive Media Design
January 1, 2009 - December 31, 2011Industry Experience
Gaming, Education, Government, Software & Internet, Media & Entertainment, Professional Services, Manufacturing
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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