I’m Fabricio Zero, a music producer, composer, mixing engineer, and game audio designer from Argentina. My goal is to help artists, bands, game developers, and creative teams shape the sonic identity of their projects, from songs and full music productions to original music, sound design, and interactive audio for games.
My work is rooted in songwriting, recording, production, and mixing, combined with game audio tools like FMOD, Wwise, Unity, and Unreal Engine. I’m especially drawn to projects where sound is more than a technical layer — where it becomes part of the identity, emotion, and storytelling of the work.
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Composed, produced, and mixed by Fabricio Zero
Composed, produced, and mixed by Fabricio Zero. Featuring Lizi Lay from Mexico on vocals.
I composed, performed, and produced the music for this video. I also directed the video.
Dirección: Fabricio Zero y Lucas Tecce
Cámara y Edición: Nahuel Zvinklevicius
Elenco:
Greta Meyer - Kat
Aramis Ciames - Kit
Daniel Menegozzi - el amigo fisura
Mateo Sepúlveda - el kioskero
Chiara Tamburri - la piba del baño
Miguel Asencio - el seguridad del boliche
Milton Albornoz, Alejo Espinosa y Joan Ponce - los pibes del baile
Grabado en: Sasha Estudio
Producción: Fabricio Zero y Lucas Tecce
Ingeniero de Grabación: Lucas Tecce
Drum Doctor: Adrián “Taka” Carlesso
Mezcla: Billie Gómez
Master: Santiago De Simmone
Artista invitado: Manuel Camarasa en bajo
I composed, performed, recorded, produced, and mixed two original music pieces for the game Cowboy Recoil. This was an academic project developed at Image Campus, a well-known institution based in Buenos Aires, Argentina, focused on training future game developers and video game industry professionals.
I was a Game Audio student at Image Campus and collaborated with students from other disciplines on this project, which was designed to train us in a professional game audio workflow.
For portfolio use only: This video focuses specifically on my original music composition, performance, recording, production, and mixing work for Cowboy Recoil. SFX, Wwise implementation, programming, and art were created by the credited team members listed below.
Credits:
Programming by Lucio Piccioni.
Art by Santiago Ramos, Bernardo Kolton, and Valentina Negroni.
Audio Team:
Stage Music composed, performed, recorded, produced, and mixed by Fabricio Zero.
Additional whistles and banjo composed and recorded by Fabrizio Smetana.
Defeat Stinger composed and recorded by Fabrizio Smetana.
Menu Music composed, performed, recorded, produced, and mixed entirely by Fabricio Zero.
SFX by Luca Falchini and Enrique Paredes.
Audio Implementation in Wwise by Ayrton Izquierdo.
- Wwise integration in Unity
- Footstep system with surface detection
- Adaptive music and ambience transitions
- Ambience zones
- Dynamic music transitions
- Audio occlusion
- RTPC-driven parameters
- UI audio
- Original music and custom sound design
- Edited and processed library sounds
I integrated Wwise into Unity and created this audio implementation using original music, custom-designed SFX, and edited/processed sounds from commercial sound libraries.
For this demo, I used the Unity Starter Assets package and modified it slightly with some additional free assets from the Unity Asset Store.
/// This is a personal audio implementation demo created for portfolio purposes. ///
Features shown in this demo:
Tools: Unity, Wwise, Reaper, and Ableton Live
- FMOD integration in Unity
- Footstep system with surface detection
- Adaptive music / ambience transitions
- Reverb zones and snapshot transitions
- Original music and custom sound design
- Edited and processed library sounds
I integrated FMOD into Unity and created this audio implementation using original music, custom-designed SFX and edited/processed sounds from commercial sound libraries.
For this demo, I used one of Unity’s 3D templates and a character from Unity’s Starter Assets Pack.
Hope you like it!
///This is a personal audio implementation demo created for portfolio purposes.///
Features shown in this demo:
Tools: Unity, FMOD Studio, Reaper / Logic / Ableton
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