I’m a professional 3D Game Environment Artist specializing in game-ready environments and assets for Unreal Engine and Unity. I help studios and indie developers create optimized, visually strong 3D environments that run well in-engine and meet production standards. What I do best: Game environments (interior & exterior) Modular environment kits Game-ready props & hard-surface assets Unreal Engine setup (lighting, materials, scene assembly) Tools & Workflow: Unreal Engine Blender / 3ds Max Substance Painter & Designer PBR texturing, trim sheets, optimization I communicate clearly, respect deadlines, and deliver assets that are ready to integrate into your game.

Fahad Muhammad Shafiq

I’m a professional 3D Game Environment Artist specializing in game-ready environments and assets for Unreal Engine and Unity. I help studios and indie developers create optimized, visually strong 3D environments that run well in-engine and meet production standards. What I do best: Game environments (interior & exterior) Modular environment kits Game-ready props & hard-surface assets Unreal Engine setup (lighting, materials, scene assembly) Tools & Workflow: Unreal Engine Blender / 3ds Max Substance Painter & Designer PBR texturing, trim sheets, optimization I communicate clearly, respect deadlines, and deliver assets that are ready to integrate into your game.

Available to hire

I’m a professional 3D Game Environment Artist specializing in game-ready environments and assets for Unreal Engine and Unity.

I help studios and indie developers create optimized, visually strong 3D environments that run well in-engine and meet production standards.

What I do best:
Game environments (interior & exterior)
Modular environment kits
Game-ready props & hard-surface assets
Unreal Engine setup (lighting, materials, scene assembly)

Tools & Workflow:
Unreal Engine
Blender / 3ds Max
Substance Painter & Designer
PBR texturing, trim sheets, optimization

I communicate clearly, respect deadlines, and deliver assets that are ready to integrate into your game.

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Language

English
Fluent
Urdu
Fluent
Arabic
Intermediate
Hindi
Fluent

Work Experience

3D Artist at ORMS
April 1, 2019 - August 1, 2021
 Realistic 3D environments for Unreal Engine 4 VR  Terrain modeling and airport infrastructure  Modular building systems  VR performance optimization  Custom texturing and in-engine master materials and instances
3D Environment Artist at Quintessence Studios
August 7, 2020 - August 28, 2021
 Character sculpts and environments in Unreal Engine 4  PBR materials for film-quality rendering  VFX team collaboration
3D Game Artist at Figurama Collectors
August 11, 2021 - February 25, 2022
 High-end 3D supercars for Unreal Engine 5  Rigging system for unreal engine  WebGL-optimized shaders  Realistic texturing workflows
3D Environment Artist at Failfection, LLC
August 6, 2021 - June 17, 2022
 Dieselpunk environments in Unreal Engine 5  Environmental storytelling elements  Custom shaders, textures and optimization
3D Environment Artist at MCL Dimenxion.io
July 1, 2022 - April 28, 2023
 Sci-fi 3D environments in Unreal Engine 5  Custom materials, shaders and textures for real-time optimization for Web3
3D Artist at BASSG, LLC
June 21, 2023 - Present

Education

Bachelor of Science in Computer Science at Capital University of Science and Technology, Islamabad, Pakistan
January 1, 2015 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

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