Hi! I'm Francisco Cepeda Venegas, a software and game developer based in Santiago, Chile. I have hands-on experience with Unity and C#, and I specialize in level design and gameplay systems. I'm proficient in C++, Python, and Java, and I enjoy building interactive environments and prototypes. I'm a fast learner, adaptable, and collaborate well in multidisciplinary teams.

Francisco Cepeda Venegas

Hi! I'm Francisco Cepeda Venegas, a software and game developer based in Santiago, Chile. I have hands-on experience with Unity and C#, and I specialize in level design and gameplay systems. I'm proficient in C++, Python, and Java, and I enjoy building interactive environments and prototypes. I'm a fast learner, adaptable, and collaborate well in multidisciplinary teams.

Available to hire

Hi! I’m Francisco Cepeda Venegas, a software and game developer based in Santiago, Chile. I have hands-on experience with Unity and C#, and I specialize in level design and gameplay systems.

I’m proficient in C++, Python, and Java, and I enjoy building interactive environments and prototypes. I’m a fast learner, adaptable, and collaborate well in multidisciplinary teams.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Programmer & Technical Artist at Abstract Digital Works
January 1, 2020 - December 31, 2023
Development of 2D video games in Unity. Porting games to web platforms (HTML5), integrating 2D art, assisting gameplay design, supporting bug resolution and code optimization.
Professional Practice at Abstract Digital Works
January 1, 2020 - December 31, 2020
Developed interactive mechanics for 2D video games, contributed to interactive educational applications, resolved errors and improved performance.
University Assistant – 2D Games Workshop at Talca University
January 1, 2019 - December 31, 2020
Assisted students in solving problems with the game engine. Provided technical and artistic feedback during project development.
Programmer & Technical Artist at Abstract Digital Works
January 1, 2020 - December 31, 2023
Developed 2D video games in Unity, ported games to web platforms (HTML5), integrated 2D art, assisted in gameplay design, and supported bug resolution and code optimization.
Professional Practice at Abstract Digital Works
January 1, 2020 - December 31, 2020
Developed interactive mechanics for 2D video games, contributed to interactive educational applications, and resolved errors while improving performance.
University Assistant – 2D Games Workshop at Talca University
January 1, 2019 - December 31, 2020
Assisted students in solving problems with the game engine and provided technical and artistic feedback during project development.
Programmer & Technical Artist at Abstract Digital Works
January 1, 2023 - September 8, 2025
Development of 2D video games in Unity. Port of games to web platforms (HTML5). Integration of 2D art and assistance in gameplay design. Support in bug resolution and code optimization.
Professional Practice at Abstract Digital Works
January 1, 2020 - September 8, 2025
Development of interactive mechanics for 2D video games. Contribution to interactive educational applications. Resolution of errors and performance improvements.
University Assistant – 2D Games Workshop at Talca University
January 1, 2020 - September 8, 2025
Assistance to students in solving problems with the game engine. Technical and artistic feedback during the development of projects.
Programmer & Technical Artist at Abstract Digital Works
December 31, 2023 - September 8, 2025
Led development of 2D video games in Unity, ported games to web platforms (HTML5), integrated 2D art and assisted in gameplay design, and supported bug resolution and code optimization.
Professional Practice at Abstract Digital Works
December 31, 2020 - September 8, 2025
Developed interactive mechanics for 2D games and contributed to interactive educational applications. Resolved errors and improved performance.
University Assistant – 2D Games Workshop at Talca University
December 31, 2020 - September 8, 2025
Assisted students with solving problems using the game engine; provided technical and artistic feedback during project development.
Game Developer Intern at Abstract
January 1, 2022 - January 1, 2022
Worked on Unity-based projects for mobile and desktop; collaborated with senior developers on feature implementation.
Programmer and Technical Artist at Abstract Digital Works
January 1, 2020 - January 1, 2023
Developed 2D and interactive games in Unity, integrated art assets, optimized performance, and ported to HTML5.
University Assistant at 2D Games Workshop, Universidad de Talca
January 1, 2019 - January 1, 2020
Supported students with Unity for level design and programming; provided technical and artistic feedback.

Education

Videogame and Virtual Reality Development Engineer. at Universidad de talca
November 13, 2024 - October 10, 2024
Bachelor's Degree at University of Talca
January 1, 2018 - December 31, 2024
Engineer in Video Game Development and Virtual Reality Engineering at University of Talca
January 1, 2018 - January 1, 2024
Bachelor's Degree in Video Game Design and Development at University of Talca
January 1, 2018 - January 1, 2024
Minor in Interactive Software at University of Talca
January 1, 2023 - January 1, 2024
Video Game Development and Virtual Reality Engineering at University of Talca
January 1, 2018 - January 1, 2024
Bachelor's Degree in Video Game Design and Development at University of Talca
January 1, 2018 - January 1, 2024
Minor in Interactive Software at University of Talca
January 1, 2023 - January 1, 2024
B.Eng. in Game Development and Virtual Reality at Universidad de Talca
January 1, 2018 - January 1, 2024
Bachelor’s Degree in Game Design and Development at Universidad de Talca
January 1, 2018 - January 1, 2024
Minor in Interactive Software at Universidad de Talca
January 1, 2023 - January 1, 2024
B.Eng. at Universidad de Talca
January 1, 2018 - January 1, 2024
Bachelor’s Degree in Game Design and Development at Universidad de Talca
January 1, 2018 - January 1, 2024
Minor in Interactive Software at Universidad de Talca
January 1, 2023 - January 1, 2024

Qualifications

Videogame and Virtual Reality Development Engineer.
November 13, 2024 - November 13, 2024
Java Programming
January 1, 2023 - December 31, 2023
Spring Framework
January 1, 2023 - December 31, 2023
Personal Development
January 1, 2023 - December 31, 2023
Java Programming
January 1, 2023 - December 31, 2023
Spring Framework
January 1, 2023 - December 31, 2023
Personal Development
January 1, 2023 - December 31, 2023
Java Programming
January 11, 2030 - September 8, 2025
Spring Framework
January 11, 2030 - September 8, 2025
Personal Development
January 11, 2030 - September 8, 2025
Java Programming
January 11, 2030 - September 8, 2025
Spring Framework
January 11, 2030 - September 8, 2025
Personal Development
January 11, 2030 - September 8, 2025
Java Programming
January 11, 2030 - January 22, 2026
Spring Framework
January 11, 2030 - January 22, 2026
Backend with Java
January 11, 2030 - January 22, 2026
Java Programming (Alura Latam)
January 11, 2030 - February 10, 2026
Spring Framework (Alura Latam)
January 11, 2030 - February 10, 2026
Backend with Java (Alura Latam)
January 11, 2030 - February 10, 2026

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment, Professional Services
    paper Mutrash

    This game is a proyect from University, the mechanics are a tablemap where you walk by throwing a dice, you have mascots call “Mut” and you can collect, in the map you will find minigames, and other surprises. This game is in Playstore and lhite.itch.io