I am a 3D WebGL Front-end Software Developer with a Creative Technologist background and I am bilingual. I have 15+ years of experience working with 3D engines, shaders, front-end development, and real-time visualisations across Advertising, Entertainment, Defense, Events & Arts industries in the UK, France, Japan, Canada, including 5 years in Canada. I’ve built proprietary tools and custom experiences for clients such as Warner Bros, NASA, Google & Amazon.
I’m passionate about art and technology, love mentoring and sharing knowledge through STEAM workshops, and enjoy exploring new ways to bring immersive ideas to life with code. In my free time I keep exploring new tools, diving into photography, and I’m a freediving enthusiast who believes in giving back to the community through creative tech volunteering.
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Embedded Cesium Environment in React

Custom animations, sea shaders and level for an AR in situ overlay for ipad display of the Aardvardk Dam for Autodesk.
Custom React application displaying the trees types for the Ontario Place for All campaign lead by Toronto municipality
https://ontarioplaceforall.com/adoptatree
Cesium Layer of southern New Zealand

MapBox, Deck.gl, Cesium, Unreal and Unity, as well as front end (threeJS) 3D and webGL layers.
Kluane National Park Unity app

Custom React application displaying the trees types for the Ontario Place for All campaign lead by Toronto municipality
https://ontarioplaceforall.com/adoptatree
Homescool react site interactive mapbox map
interactive deck.gl map with threeJS landmark and shaders
https://analemagroup.com/kima-noise-at-tate-exchange
https://kima-noise.vercel.app/
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